Alien Swarm - List of Entities
base.fgd
swarmbase.fgd
swarm.fgd
ai
- ai_ally_manager
- ai_battle_line
- ai_changehintgroup
- ai_changetarget
- ai_citizen_response_system
- ai_goal_actbusy
- ai_goal_actbusy_queue
- ai_goal_assault
- ai_goal_follow
- ai_goal_injured_follow
- ai_goal_lead
- ai_goal_lead_weapon
- ai_goal_operator
- ai_goal_police
- ai_goal_standoff
- ai_npc_eventresponsesystem
- ai_relationship
- ai_script_conditions
- ai_sound
aiscripted
assault
asw
- asw_alien_goo
- asw_ambient_generic
- asw_ammo_autogun
- asw_ammo_drop
- asw_ammo_flamer
- asw_ammo_mining_laser
- asw_ammo_pdw
- asw_ammo_pistol
- asw_ammo_rifle
- asw_ammo_shotgun
- asw_ammo_vindicator
- asw_barrel_explosive
- asw_barrel_radioactive
- asw_bloodhound
- asw_boomer
- asw_broadcast_camera
- asw_buzzer
- asw_camera_control
- asw_client_corpse
- asw_colonist
- asw_debrief_info
- asw_director_control
- asw_door
- asw_drone
- asw_drone_jumper
- asw_drone_uber
- asw_egg
- asw_emitter
- asw_env_explosion
- asw_env_shake
- asw_env_spark
- asw_equip_req
- asw_gamerules
- asw_grub
- asw_grub_sac
- asw_harvester
- asw_holdout_mode
- asw_holdout_spawner
- asw_holo_sentry
- asw_holoscan
- asw_hurt_nearest_marine
- asw_info_heal
- asw_info_message
- asw_intro_control
- asw_jukebox
- asw_marines_past_area
- asw_marker
- asw_menu_flashlight
- asw_mortarbug
- asw_objective_countdown
- asw_objective_destroy_goo
- asw_objective_dummy
- asw_objective_escape
- asw_objective_kill_aliens
- asw_objective_kill_eggs
- asw_objective_survive
- asw_objective_triggered
- asw_order_nearby_aliens
- asw_parasite
- asw_pickup_ammo_bag
- asw_pickup_autogun
- asw_pickup_chainsaw
- asw_pickup_fire_extinguisher
- asw_pickup_flamer
- asw_pickup_flares
- asw_pickup_flashlight
- asw_pickup_grenades
- asw_pickup_medkit
- asw_pickup_mines
- asw_pickup_mining_laser
- asw_pickup_pdw
- asw_pickup_pistol
- asw_pickup_prifle
- asw_pickup_rifle
- asw_pickup_sentry
- asw_pickup_shotgun
- asw_pickup_stim
- asw_pickup_vindicator
- asw_pickup_welder
- asw_polytest
- asw_prop_laserable
- asw_queen
- asw_queen_retreat_spot
- asw_ranger
- asw_remote_turret
- asw_scanner_noise
- asw_sentry_top_machinegun
- asw_shieldbug
- asw_simple_drone
- asw_snow_volume
- asw_spawn_group
- asw_spawner
- asw_stylincam
- asw_tech_marine_req
- asw_trigger_fall
- asw_vehicle_jeep
- asw_weapon_blink
- asw_weapon_jump_jet
combine
cycler
env
- env_alyxemp
- env_ar2explosion
- env_citadel_energy_core
- env_entity_dissolver
- env_flare
- env_global
- env_gunfire
- env_headcrabcanister
- env_muzzleflash
- env_rotorwash
- env_slomo
- env_speaker
- env_sporeexplosion
- env_sprite_clientside
- env_starfield
filter
func
- func_bulletshield
- func_combine_ball_spawner
- func_healthcharger
- func_lookdoor
- func_monitor
- func_precipitation
- func_recharge
- func_subtract
- func_tank
- func_tank_combine_cannon
- func_tankairboatgun
- func_tankapcrocket
- func_tanklaser
- func_tankmortar
- func_tankphyscannister
- func_tankpulselaser
- func_tankrocket
- func_vehicleclip
generic
grenade
info
- info_apc_missile_hint
- info_darknessmode_lightsource
- info_marine_hint
- info_node_marine_hint
- info_radar_target
- info_snipertarget
- info_target_gunshipcrash
- info_target_helicopter_crash
- info_target_vehicle_transition
- info_teleporter_countdown
- info_tutorial_start
item
- item_ammo_357
- item_ammo_357_large
- item_ammo_ar2
- item_ammo_ar2_altfire
- item_ammo_ar2_large
- item_ammo_crate
- item_ammo_crossbow
- item_ammo_pistol
- item_ammo_pistol_large
- item_ammo_smg1
- item_ammo_smg1_grenade
- item_ammo_smg1_large
- item_battery
- item_box_buckshot
- item_dynamic_resupply
- item_healthcharger
- item_healthkit
- item_healthvial
- item_item_crate
- item_rpg_round
- item_suit
- item_suitcharger
logic
monster
npc
- npc_advisor
- npc_alyx
- npc_antlion
- npc_antlion_grub
- npc_antlion_template_maker
- npc_antlionguard
- npc_apcdriver
- npc_barnacle
- npc_barney
- npc_breen
- npc_bullseye
- npc_citizen
- npc_clawscanner
- npc_combine_camera
- npc_combine_cannon
- npc_combine_s
- npc_combinedropship
- npc_combinegunship
- npc_crabsynth
- npc_cranedriver
- npc_crow
- npc_cscanner
- npc_dog
- npc_eli
- npc_enemyfinder
- npc_enemyfinder_combinecannon
- npc_fastzombie
- npc_fastzombie_torso
- npc_fisherman
- npc_gman
- npc_grenade_frag
- npc_headcrab
- npc_headcrab_black
- npc_headcrab_fast
- npc_heli_avoidbox
- npc_heli_avoidsphere
- npc_heli_nobomb
- npc_helicopter
- npc_hunter
- npc_hunter_maker
- npc_ichthyosaur
- npc_kleiner
- npc_launcher
- npc_magnusson
- npc_maker
- npc_manhack
- npc_metropolice
- npc_missiledefense
- npc_monk
- npc_mortarsynth
- npc_mossman
- npc_pigeon
- npc_poisonzombie
- npc_rollermine
- npc_seagull
- npc_sniper
- npc_spotlight
- npc_stalker
- npc_strider
- npc_turret_ceiling
- npc_turret_floor
- npc_turret_ground
- npc_vehicledriver
- npc_vortigaunt
- npc_zombie
- npc_zombie_torso
- npc_zombine
path
player
point
- point_antlion_repellant
- point_apc_controller
- point_bugbait
- point_camera
- point_combine_ball_launcher
- point_flesh_effect_target
- point_push
prop
- prop_combine_ball
- prop_coreball
- prop_scalable
- prop_thumper
- prop_vehicle
- prop_vehicle_airboat
- prop_vehicle_apc
- prop_vehicle_cannon
- prop_vehicle_choreo_generic
- prop_vehicle_crane
- prop_vehicle_driveable
- prop_vehicle_jeep
- prop_vehicle_prisoner_pod
script
scripted
test
trigger
- trigger_asw_button_area
- trigger_asw_chance
- trigger_asw_computer_area
- trigger_asw_door_area
- trigger_asw_jump
- trigger_asw_marine_knockback
- trigger_asw_marine_position
- trigger_asw_random_target
- trigger_asw_supplies_chatter
- trigger_asw_synup_chatter
- trigger_physics_trap
- trigger_rpgfire
- trigger_vphysics_motion
- trigger_waterydeath
- trigger_weapon_dissolve
- trigger_weapon_strip
vehicle
weapon
Unimplemented FGD entities
Entities defined in the FGD that aren't implemented by the engine. These won't work when placed in Hammer unless they're internal.
ai
- ai_addon_builder
- ai_ally_manager
- ai_citizen_response_system
- ai_goal_injured_follow
- ai_goal_operator
- ai_goal_police
- ai_npc_eventresponsesystem
asw
combine
cycler
env
- env_alyxemp
- env_citadel_energy_core
- env_cubemap
- env_flare
- env_headcrabcanister
- env_rotorwash
- env_starfield
filter
func
- func_bulletshield
- func_combine_ball_spawner
- func_detail
- func_healthcharger
- func_instance
- func_instance_parms
- func_recharge
- func_subtract
- func_tank
- func_tank_combine_cannon
- func_tankairboatgun
- func_tankapcrocket
- func_tanklaser
- func_tankmortar
- func_tankphyscannister
- func_tankpulselaser
- func_tankrocket
- func_viscluster
info
- info_apc_missile_hint
- info_darknessmode_lightsource
- info_lighting
- info_no_dynamic_shadow
- info_overlay
- info_overlay_transition
- info_radar_target
- info_snipertarget
- info_target_vehicle_transition
- info_teleporter_countdown
item
- item_ammo_357
- item_ammo_357_large
- item_ammo_ar2
- item_ammo_ar2_altfire
- item_ammo_ar2_large
- item_ammo_crate
- item_ammo_crossbow
- item_ammo_pistol
- item_ammo_pistol_large
- item_ammo_smg1
- item_ammo_smg1_grenade
- item_ammo_smg1_large
- item_battery
- item_box_buckshot
- item_dynamic_resupply
- item_healthcharger
- item_healthkit
- item_healthvial
- item_item_crate
- item_rpg_round
- item_suit
- item_suitcharger
logic
move
npc
- npc_advisor
- npc_alyx
- npc_antlion
- npc_antlion_grub
- npc_antlion_template_maker
- npc_antlionguard
- npc_apcdriver
- npc_barnacle
- npc_barney
- npc_breen
- npc_citizen
- npc_clawscanner
- npc_combine_camera
- npc_combine_cannon
- npc_combine_s
- npc_combinedropship
- npc_crabsynth
- npc_cranedriver
- npc_crow
- npc_cscanner
- npc_dog
- npc_eli
- npc_fastzombie
- npc_fastzombie_torso
- npc_fisherman
- npc_gman
- npc_grenade_frag
- npc_headcrab
- npc_headcrab_black
- npc_headcrab_fast
- npc_hunter
- npc_hunter_maker
- npc_ichthyosaur
- npc_kleiner
- npc_launcher
- npc_magnusson
- npc_manhack
- npc_metropolice
- npc_missiledefense
- npc_monk
- npc_mortarsynth
- npc_mossman
- npc_pigeon
- npc_poisonzombie
- npc_puppet
- npc_rollermine
- npc_seagull
- npc_sniper
- npc_spotlight
- npc_stalker
- npc_strider
- npc_turret_ceiling
- npc_turret_floor
- npc_turret_ground
- npc_vortigaunt
- npc_zombie
- npc_zombie_torso
- npc_zombine
point
- point_antlion_repellant
- point_apc_controller
- point_bugbait
- point_combine_ball_launcher
- point_flesh_effect_target
prop
- prop_combine_ball
- prop_coreball
- prop_detail
- prop_scalable
- prop_static
- prop_thumper
- prop_vehicle_airboat
- prop_vehicle_apc
- prop_vehicle_cannon
- prop_vehicle_choreo_generic
- prop_vehicle_crane
- prop_vehicle_jeep
- prop_vehicle_prisoner_pod
script
test
trigger
- trigger_physics_trap
- trigger_rpgfire
- trigger_waterydeath
- trigger_weapon_dissolve
- trigger_weapon_strip
vehicle
weapon
Undocumented engine entities
Entities dumped by the dumpentityfactories
console command that don't exist in any official FGD or map. Some may be non-functional or buggy.
ai
aitesthull
ar2explosion
asw
- asw_alien
- asw_alien_jumper
- asw_alien_shover
- asw_ammo_chainsaw
- asw_aoegrenade_touch_trigger
- asw_bait
- asw_boomer_blob
- asw_bouncing_pellet
- asw_buffgrenade_projectile
- asw_burning
- asw_campaign_save
- asw_debrief_stats
- asw_door_padding
- asw_dummy_vehicle
- asw_dynamic_light
- asw_entity_dissolve
- asw_extinguisher_projectile
- asw_fallen_door_padding
- asw_firewall_piece
- asw_flamer_projectile
- asw_flare_projectile
- asw_game_resource
- asw_grenade_cluster
- asw_grenade_freeze
- asw_grenade_prifle
- asw_grenade_vindicator
- asw_grub_advanced
- asw_hack_computer
- asw_hack_wire_tile
- asw_healgrenade_projectile
- asw_health_bar
- asw_laser_mine
- asw_light_dynamic
- asw_marine
- asw_marine_resource
- asw_mine
- asw_missile_round
- asw_mission_manager
- asw_mission_objective
- asw_mortar_round
- asw_mortarbug_shell
- asw_objective_kill_queen
- asw_parasite_defanged
- asw_pathfinder_npc
- asw_physics_prop_statue
- asw_pickup_ammo_satchel
- asw_pickup_buff_grenade
- asw_pickup_heal_grenade
- asw_pickup_hornet_barrage
- asw_pickup_medical_satchel
- asw_pickup_money
- asw_pickup_railgun
- asw_pickup_sentry_cannon
- asw_pickup_sentry_flamer
- asw_pickup_sentry_freeze
- asw_pickup_t75
- asw_pickup_tesla_trap
- asw_point_camera
- asw_powerup
- asw_powerup_chemical_bullets
- asw_powerup_electric_bullets
- asw_powerup_explosive_bullets
- asw_powerup_fire_bullets
- asw_powerup_freeze_bullets
- asw_powerup_increased_speed
- asw_prop_physics
- asw_queen_divers
- asw_queen_grabber
- asw_queen_spit
- asw_radiation_volume
- asw_rifle_grenade
- asw_rocket
- asw_rope_anchor
- asw_scanner_info
- asw_sentry_base
- asw_sentry_top
- asw_sentry_top_cannon
- asw_sentry_top_flamer
- asw_sentry_top_icer
- asw_shaman
- asw_shotgun_pellet
- asw_shotgun_pellet_predicted
- asw_t75
- asw_target_dummy
- asw_tesla_trap
- asw_voting_missions
- asw_vphysics_npc
- asw_weapon
- asw_weapon_ammo_bag
- asw_weapon_ammo_satchel
- asw_weapon_autogun
- asw_weapon_bait
- asw_weapon_buff_grenade
- asw_weapon_chainsaw
- asw_weapon_electrified_armor
- asw_weapon_fire_extinguisher
- asw_weapon_fist
- asw_weapon_flamer
- asw_weapon_flares
- asw_weapon_flashlight
- asw_weapon_flechette
- asw_weapon_freeze_grenades
- asw_weapon_grenade_launcher
- asw_weapon_grenades
- asw_weapon_heal_grenade
- asw_weapon_heal_gun
- asw_weapon_hornet_barrage
- asw_weapon_laser_mines
- asw_weapon_medical_satchel
- asw_weapon_medkit
- asw_weapon_mines
- asw_weapon_minigun
- asw_weapon_mining_laser
- asw_weapon_night_vision
- asw_weapon_normal_armor
- asw_weapon_pdw
- asw_weapon_pistol
- asw_weapon_prifle
- asw_weapon_railgun
- asw_weapon_ricochet
- asw_weapon_rifle
- asw_weapon_sentry
- asw_weapon_sentry_cannon
- asw_weapon_sentry_flamer
- asw_weapon_sentry_freeze
- asw_weapon_shotgun
- asw_weapon_smart_bomb
- asw_weapon_sniper_rifle
- asw_weapon_stim
- asw_weapon_t75
- asw_weapon_tesla_gun
- asw_weapon_tesla_trap
- asw_weapon_vindicator
- asw_weapon_welder
baseprojectile
basespriteprojectile
beam
commentary
cycler
dynamic
entity
env
- env_debughistory
- env_detail_controller
- env_dusttrail
- env_entity_freezing
- env_fire_trail
- env_glow
- env_movieexplosion
- env_outtro_stats
- env_particle_trail
- env_particlefire
- env_particlesmokegrenade
- env_physwire
- env_quadraticbeam
- env_ragdoll_boogie
- env_rockettrail
- env_sporetrail
- env_steamjet
- env_tracer
event
filter
fish
funCBaseFlex
func
- func_detail_blocker
- func_nav_avoidance_obstacle
- func_nav_blocker
- func_physbox_multiplayer
- func_plat
- func_precipitation_blocker
- func_proprrespawnzone
- func_pushable
- func_train
- func_water
- func_weight_button
gib
grenade
handle
helicopter
info
instanced
item
light
logic
lookdoorthinker
momentary
monster
multisource
npc
phys
physics
player
point
prop
raggib
rope
scene
scripted
simple
skybox
soundent
spark
spotlight
spraycan
target
te
team
test
trigger
- trigger
- trigger_asw_trigger_area
- trigger_auto_crouch
- trigger_brush
- trigger_cdaudio
- trigger_fog
- trigger_togglesave
- trigger_tonemap
vgui
viewmodel
waterbullet
window
world