List of Alien Swarm entities: Difference between revisions

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{{as}} This page lists entities which are new or updated in [[Alien Swarm]]. This list is a WIP and may not be complete.
{{back | Alien Swarm Level Creation}}
__TOC__
{{DISPLAYTITLE: Alien Swarm - List of Entities}}
__NOTOC__


== Aliens ==
== [[Base.fgd/Alien Swarm | base.fgd]] ==
*[[asw_holdout_spawner]] - Spawn point for use in [[Holdout Mode]].
See [[List of base entities]]
*[[asw_order_nearby_aliens]] - Issues an order to nearby aliens of a specified type.
*[[asw_spawner]] - Spawn point for multiple aliens of a specified type.
*[[asw_spawn_group]] - Controls spawning for multiple other spawn points.
*[[asw_simple_drone]] - Spawns a simple Drone with reduced order options.
*[[asw_drone]] - Spawns a standard Drone with normal order options.
*[[asw_drone_uber]] - Spawns a larger, stronger version of the standard Drone.
*[[asw_drone_jumper]] - Spawns a jumping variation of a standard Drone.
*[[asw_ranger]] - Spawns a ranger.
*[[asw_parasite]] - Spawns a Parasite.
*[[asw_shieldbug]] - Spawns a Shield Bug.
*[[asw_boomer]] - Spawns a Boomer.
*[[asw_harvester]] - Spawns a Harvester.
*[[asw_mortarbug]] - Spawns a Mortar Bug.
*[[asw_queen]] - Spawns a Queen.


== Equipment ==
== [[swarmbase.fgd]] ==
*[[asw_pickup_rifle]] - Places a Standard Rifle.
{{ColumnBox|count=4|
*[[asw_pickup_prifle]] - Places a Prototype Rifle.
'''env'''
*[[asw_pickup_pdw]] - Places a PDW.
* [[env_fire]]
*[[asw_pickup_autogun]] - Places an Autogun.
'''info'''
*[[asw_pickup_shotgun]] - Places a standard Shotgun.
* [[info_node]]
*[[asw_pickup_vindicator]] - Places a Vindicator.
* [[info_node_link]]
*[[asw_pickup_flamer]] - Places a Flamer.
'''light'''
*[[asw_pickup_railgun]] - Places a Railgun.
* [[light]]
*[[asw_pickup_chainsaw]] - Places a Chainsaw.
'''prop'''
*[[asw_pickup_mining_laser]] - Places a Mining Laser.
* [[prop_physics]]
*[[asw_pickup_fire_extinguisher]] - Places a Fire Extinguisher.
'''sky'''
*[[asw_pikcup_pistol]] - Places a Pistol.
* [[sky_camera]]
*[[asw_pickup_medkit]] - Places a Personal Medkit.
}}
*[[asw_pickup_flares]] - Places a box of Flares.
*[[asw_pickup_flashlight]] - Places a Flashlight.
*[[asw_pickup_sentry]] - Places a Standard Sentry Case.
*[[asw_pickup_ammo_bag]] - Places an Ammo Bag.
*[[asw_pickup_mines]] - Places a box of Mines.
*[[asw_pickup_stim]] - Places a box of Stim Packs.
*[[asw_pickup_welder]] - Places a Welding Tool.
*[[asw_pickup_grenades]] - Places a box of Grenades.
*[[asw_weapon_blink]] - Places a Blink Pack.
*[[asw_weapon_jump_jet]] - Places a pair of Assault Jets.


== Ammo ==
== [[Swarm.fgd | swarm.fgd]] ==
*[[asw_ammo_drop]] - Places a generic ammo pile.
{{ColumnBox|count=4|
*[[asw_ammo_rifle]] - Places a single Rifle clip.
'''ai'''
*[[asw_ammo_autogun]] - Places a single Autogun clip.
* [[ai_ally_manager]]
*[[asw_ammo_shotgun]] - Places a single Shotgun clip.
* [[ai_battle_line]]
*[[asw_ammo_vindicator]] - Places a single Vindicator clip.
* [[ai_changehintgroup]]
*[[asw_ammo_flamer]] - Places a single Flamer clip.
* [[ai_changetarget]]
*[[asw_ammo_pistol]] - Places a single Pistol clip.
* [[ai_citizen_response_system]]
*[[asw_ammo_mining_laser]] - Places a single Mining Laser clip.
* [[ai_goal_actbusy]]
*[[asw_ammo_pdw]] - Places a single PDW clip.
* [[ai_goal_actbusy_queue]]
* [[ai_goal_assault]]
* [[ai_goal_follow]]
* [[ai_goal_injured_follow]]
* [[ai_goal_lead]]
* [[ai_goal_lead_weapon]]
* [[ai_goal_operator]]
* [[ai_goal_police]]
* [[ai_goal_standoff]]
* [[ai_npc_eventresponsesystem]]
* [[ai_relationship]]
* [[ai_script_conditions]]
* [[ai_sound]]
'''aiscripted'''
* [[aiscripted_schedule]]
'''assault'''
* [[assault_assaultpoint]]
* [[assault_rallypoint]]
'''asw'''
* [[asw_alien_goo]]
* [[asw_ambient_generic]]
* [[asw_ammo_autogun]]
* [[asw_ammo_drop]]
* [[asw_ammo_flamer]]
* [[asw_ammo_mining_laser]]
* [[asw_ammo_pdw]]
* [[asw_ammo_pistol]]
* [[asw_ammo_rifle]]
* [[asw_ammo_shotgun]]
* [[asw_ammo_vindicator]]
* [[asw_barrel_explosive]]
* [[asw_barrel_radioactive]]
* [[asw_bloodhound]]
* [[asw_boomer]]
* [[asw_broadcast_camera]]
* [[asw_buzzer]]
* [[asw_camera_control]]
* [[asw_client_corpse]]
* [[asw_colonist]]
* [[asw_debrief_info]]
* [[asw_director_control]]
* [[asw_door]]
* [[asw_drone]]
* [[asw_drone_jumper]]
* [[asw_drone_uber]]
* [[asw_egg]]
* [[asw_emitter]]
* [[asw_env_explosion]]
* [[asw_env_shake]]
* [[asw_env_spark]]
* [[asw_equip_req]]
* [[asw_gamerules]]
* [[asw_grub]]
* [[asw_grub_sac]]
* [[asw_harvester]]
* [[asw_holdout_mode]]
* [[asw_holdout_spawner]]
* [[asw_holo_sentry]]
* [[asw_holoscan]]
* [[asw_hurt_nearest_marine]]
* [[asw_info_heal]]
* [[asw_info_message]]
* [[asw_intro_control]]
* [[asw_jukebox]]
* [[asw_marines_past_area]]
* [[asw_marker]]
* [[asw_menu_flashlight]]
* [[asw_mortarbug]]
* [[asw_objective_countdown]]
* [[asw_objective_destroy_goo]]
* [[asw_objective_dummy]]
* [[asw_objective_escape]]
* [[asw_objective_kill_aliens]]
* [[asw_objective_kill_eggs]]
* [[asw_objective_survive]]
* [[asw_objective_triggered]]
* [[asw_order_nearby_aliens]]
* [[asw_parasite]]
* [[asw_pickup_ammo_bag]]
* [[asw_pickup_autogun]]
* [[asw_pickup_chainsaw]]
* [[asw_pickup_fire_extinguisher]]
* [[asw_pickup_flamer]]
* [[asw_pickup_flares]]
* [[asw_pickup_flashlight]]
* [[asw_pickup_grenades]]
* [[asw_pickup_medkit]]
* [[asw_pickup_mines]]
* [[asw_pickup_mining_laser]]
* [[asw_pickup_pdw]]
* [[asw_pickup_pistol]]
* [[asw_pickup_prifle]]
* [[asw_pickup_rifle]]
* [[asw_pickup_sentry]]
* [[asw_pickup_shotgun]]
* [[asw_pickup_stim]]
* [[asw_pickup_vindicator]]
* [[asw_pickup_welder]]
* [[asw_polytest]]
* [[asw_prop_laserable]]
* [[asw_queen]]
* [[asw_queen_retreat_spot]]
* [[asw_ranger]]
* [[asw_remote_turret]]
* [[asw_scanner_noise]]
* [[asw_sentry_top_machinegun]]
* [[asw_shieldbug]]
* [[asw_simple_drone]]
* [[asw_snow_volume]]
* [[asw_spawn_group]]
* [[asw_spawner]]
* [[asw_stylincam]]
* [[asw_tech_marine_req]]
* [[asw_trigger_fall]]
* [[asw_vehicle_jeep]]
* [[asw_weapon_blink]]
* [[asw_weapon_jump_jet]]
'''combine'''
* [[combine_mine]]
'''cycler'''
* [[cycler_actor]]
'''env'''
* [[env_alyxemp]]
* [[env_ar2explosion]]
* [[env_citadel_energy_core]]
* [[env_entity_dissolver]]
* [[env_flare]]
* [[env_global]]
* [[env_gunfire]]
* [[env_headcrabcanister]]
* [[env_muzzleflash]]
* [[env_rotorwash]]
* [[env_slomo]]
* [[env_speaker]]
* [[env_sporeexplosion]]
* [[env_sprite_clientside]]
* [[env_starfield]]
'''filter'''
* [[filter_combineball_type]]
'''func'''
* [[func_bulletshield]]
* [[func_combine_ball_spawner]]
* [[func_healthcharger]]
* [[func_lookdoor]]
* [[func_monitor]]
* [[func_precipitation]]
* [[func_recharge]]
* [[func_subtract]]
* [[func_tank]]
* [[func_tank_combine_cannon]]
* [[func_tankairboatgun]]
* [[func_tankapcrocket]]
* [[func_tanklaser]]
* [[func_tankmortar]]
* [[func_tankphyscannister]]
* [[func_tankpulselaser]]
* [[func_tankrocket]]
* [[func_vehicleclip]]
'''generic'''
* [[generic_actor]]
'''grenade'''
* [[grenade_helicopter]]
'''info'''
* [[info_apc_missile_hint]]
* [[info_darknessmode_lightsource]]
* [[info_marine_hint]]
* [[info_node_marine_hint]]
* [[info_radar_target]]
* [[info_snipertarget]]
* [[info_target_gunshipcrash]]
* [[info_target_helicopter_crash]]
* [[info_target_vehicle_transition]]
* [[info_teleporter_countdown]]
* [[info_tutorial_start]]
'''item'''
* [[item_ammo_357]]
* [[item_ammo_357_large]]
* [[item_ammo_ar2]]
* [[item_ammo_ar2_altfire]]
* [[item_ammo_ar2_large]]
* [[item_ammo_crate]]
* [[item_ammo_crossbow]]
* [[item_ammo_pistol]]
* [[item_ammo_pistol_large]]
* [[item_ammo_smg1]]
* [[item_ammo_smg1_grenade]]
* [[item_ammo_smg1_large]]
* [[item_battery]]
* [[item_box_buckshot]]
* [[item_dynamic_resupply]]
* [[item_healthcharger]]
* [[item_healthkit]]
* [[item_healthvial]]
* [[item_item_crate]]
* [[item_rpg_round]]
* [[item_suit]]
* [[item_suitcharger]]
'''logic'''
* [[logic_achievement]]
* [[logic_choreographed_scene]]
* [[logic_scene_list_manager]]
'''monster'''
* [[monster_generic]]
'''npc'''
* [[npc_advisor]]
* [[npc_alyx]]
* [[npc_antlion]]
* [[npc_antlion_grub]]
* [[npc_antlion_template_maker]]
* [[npc_antlionguard]]
* [[npc_apcdriver]]
* [[npc_barnacle]]
* [[npc_barney]]
* [[npc_breen]]
* [[npc_bullseye]]
* [[npc_citizen]]
* [[npc_clawscanner]]
* [[npc_combine_camera]]
* [[npc_combine_cannon]]
* [[npc_combine_s]]
* [[npc_combinedropship]]
* [[npc_combinegunship]]
* [[npc_crabsynth]]
* [[npc_cranedriver]]
* [[npc_crow]]
* [[npc_cscanner]]
* [[npc_dog]]
* [[npc_eli]]
* [[npc_enemyfinder]]
* [[npc_enemyfinder_combinecannon]]
* [[npc_fastzombie]]
* [[npc_fastzombie_torso]]
* [[npc_fisherman]]
* [[npc_gman]]
* [[npc_grenade_frag]]
* [[npc_headcrab]]
* [[npc_headcrab_black]]
* [[npc_headcrab_fast]]
* [[npc_heli_avoidbox]]
* [[npc_heli_avoidsphere]]
* [[npc_heli_nobomb]]
* [[npc_helicopter]]
* [[npc_hunter]]
* [[npc_hunter_maker]]
* [[npc_ichthyosaur]]
* [[npc_kleiner]]
* [[npc_launcher]]
* [[npc_magnusson]]
* [[npc_maker]]
* [[npc_manhack]]
* [[npc_metropolice]]
* [[npc_missiledefense]]
* [[npc_monk]]
* [[npc_mortarsynth]]
* [[npc_mossman]]
* [[npc_pigeon]]
* [[npc_poisonzombie]]
* [[npc_rollermine]]
* [[npc_seagull]]
* [[npc_sniper]]
* [[npc_spotlight]]
* [[npc_stalker]]
* [[npc_strider]]
* [[npc_turret_ceiling]]
* [[npc_turret_floor]]
* [[npc_turret_ground]]
* [[npc_vehicledriver]]
* [[npc_vortigaunt]]
* [[npc_zombie]]
* [[npc_zombie_torso]]
* [[npc_zombine]]
'''path'''
* [[path_corner]]
* [[path_corner_crash]]
'''player'''
* [[player_loadsaved]]
* [[player_speedmod]]
* [[player_weaponstrip]]
'''point'''
* [[point_antlion_repellant]]
* [[point_apc_controller]]
* [[point_bugbait]]
* [[point_camera]]
* [[point_combine_ball_launcher]]
* [[point_flesh_effect_target]]
* [[point_push]]
'''prop'''
* [[prop_combine_ball]]
* [[prop_coreball]]
* [[prop_scalable]]
* [[prop_thumper]]
* [[prop_vehicle]]
* [[prop_vehicle_airboat]]
* [[prop_vehicle_apc]]
* [[prop_vehicle_cannon]]
* [[prop_vehicle_choreo_generic]]
* [[prop_vehicle_crane]]
* [[prop_vehicle_driveable]]
* [[prop_vehicle_jeep]]
* [[prop_vehicle_prisoner_pod]]
'''script'''
* [[script_intro]]
* [[script_tauremoval]]
'''scripted'''
* [[scripted_sentence]]
* [[scripted_sequence]]
* [[scripted_target]]
'''test'''
* [[test_sidelist]]
'''trigger'''
* [[trigger_asw_button_area]]
* [[trigger_asw_chance]]
* [[trigger_asw_computer_area]]
* [[trigger_asw_door_area]]
* [[trigger_asw_jump]]
* [[trigger_asw_marine_knockback]]
* [[trigger_asw_marine_position]]
* [[trigger_asw_random_target]]
* [[trigger_asw_supplies_chatter]]
* [[trigger_asw_synup_chatter]]
* [[trigger_physics_trap]]
* [[trigger_rpgfire]]
* [[trigger_vphysics_motion]]
* [[trigger_waterydeath]]
* [[trigger_weapon_dissolve]]
* [[trigger_weapon_strip]]
'''vehicle'''
* [[vehicle_viewcontroller]]
'''weapon'''
* [[weapon_357]]
* [[weapon_alyxgun]]
* [[weapon_annabelle]]
* [[weapon_ar2]]
* [[weapon_brickbat]]
* [[weapon_bugbait]]
* [[weapon_crossbow]]
* [[weapon_crowbar]]
* [[weapon_frag]]
* [[weapon_physcannon]]
* [[weapon_pistol]]
* [[weapon_rpg]]
* [[weapon_shotgun]]
* [[weapon_smg1]]
* [[weapon_striderbuster]]
* [[weapon_stunstick]]
}}


== Environment ==
{{entlist fgd}}
*[[asw_emitter]] - Particle emitter.
{{ColumnBox|count=4|
'''ai'''
* [[ai_addon_builder]]
* [[ai_ally_manager]]
* [[ai_citizen_response_system]]
* [[ai_goal_injured_follow]]
* [[ai_goal_operator]]
* [[ai_goal_police]]
* [[ai_npc_eventresponsesystem]]
'''asw'''
* [[asw_camera_control]]
* [[asw_menu_flashlight]]
* [[asw_polytest]]
'''combine'''
* [[combine_mine]]
'''cycler'''
* [[cycler]]
'''env'''
* [[env_alyxemp]]
* [[env_citadel_energy_core]]
* [[env_cubemap]]
* [[env_flare]]
* [[env_headcrabcanister]]
* [[env_rotorwash]]
* [[env_starfield]]
'''filter'''
* [[filter_combineball_type]]
'''func'''
* [[func_bulletshield]]
* [[func_combine_ball_spawner]]
* [[func_detail]]
* [[func_healthcharger]]
* [[func_instance]]
* [[func_instance_parms]]
* [[func_recharge]]
* [[func_subtract]]
* [[func_tank]]
* [[func_tank_combine_cannon]]
* [[func_tankairboatgun]]
* [[func_tankapcrocket]]
* [[func_tanklaser]]
* [[func_tankmortar]]
* [[func_tankphyscannister]]
* [[func_tankpulselaser]]
* [[func_tankrocket]]
* [[func_viscluster]]
'''info'''
* [[info_apc_missile_hint]]
* [[info_darknessmode_lightsource]]
* [[info_lighting]]
* [[info_no_dynamic_shadow]]
* [[info_overlay]]
* [[info_overlay_transition]]
* [[info_radar_target]]
* [[info_snipertarget]]
* [[info_target_vehicle_transition]]
* [[info_teleporter_countdown]]
'''item'''
* [[item_ammo_357]]
* [[item_ammo_357_large]]
* [[item_ammo_ar2]]
* [[item_ammo_ar2_altfire]]
* [[item_ammo_ar2_large]]
* [[item_ammo_crate]]
* [[item_ammo_crossbow]]
* [[item_ammo_pistol]]
* [[item_ammo_pistol_large]]
* [[item_ammo_smg1]]
* [[item_ammo_smg1_grenade]]
* [[item_ammo_smg1_large]]
* [[item_battery]]
* [[item_box_buckshot]]
* [[item_dynamic_resupply]]
* [[item_healthcharger]]
* [[item_healthkit]]
* [[item_healthvial]]
* [[item_item_crate]]
* [[item_rpg_round]]
* [[item_suit]]
* [[item_suitcharger]]
'''logic'''
* [[logic_achievement]]
'''move'''
* [[move_track]]
'''npc'''
* [[npc_advisor]]
* [[npc_alyx]]
* [[npc_antlion]]
* [[npc_antlion_grub]]
* [[npc_antlion_template_maker]]
* [[npc_antlionguard]]
* [[npc_apcdriver]]
* [[npc_barnacle]]
* [[npc_barney]]
* [[npc_breen]]
* [[npc_citizen]]
* [[npc_clawscanner]]
* [[npc_combine_camera]]
* [[npc_combine_cannon]]
* [[npc_combine_s]]
* [[npc_combinedropship]]
* [[npc_crabsynth]]
* [[npc_cranedriver]]
* [[npc_crow]]
* [[npc_cscanner]]
* [[npc_dog]]
* [[npc_eli]]
* [[npc_fastzombie]]
* [[npc_fastzombie_torso]]
* [[npc_fisherman]]
* [[npc_gman]]
* [[npc_grenade_frag]]
* [[npc_headcrab]]
* [[npc_headcrab_black]]
* [[npc_headcrab_fast]]
* [[npc_hunter]]
* [[npc_hunter_maker]]
* [[npc_ichthyosaur]]
* [[npc_kleiner]]
* [[npc_launcher]]
* [[npc_magnusson]]
* [[npc_manhack]]
* [[npc_metropolice]]
* [[npc_missiledefense]]
* [[npc_monk]]
* [[npc_mortarsynth]]
* [[npc_mossman]]
* [[npc_pigeon]]
* [[npc_poisonzombie]]
* [[npc_puppet]]
* [[npc_rollermine]]
* [[npc_seagull]]
* [[npc_sniper]]
* [[npc_spotlight]]
* [[npc_stalker]]
* [[npc_strider]]
* [[npc_turret_ceiling]]
* [[npc_turret_floor]]
* [[npc_turret_ground]]
* [[npc_vortigaunt]]
* [[npc_zombie]]
* [[npc_zombie_torso]]
* [[npc_zombine]]
'''point'''
* [[point_antlion_repellant]]
* [[point_apc_controller]]
* [[point_bugbait]]
* [[point_combine_ball_launcher]]
* [[point_flesh_effect_target]]
'''prop'''
* [[prop_combine_ball]]
* [[prop_coreball]]
* [[prop_detail]]
* [[prop_scalable]]
* [[prop_static]]
* [[prop_thumper]]
* [[prop_vehicle_airboat]]
* [[prop_vehicle_apc]]
* [[prop_vehicle_cannon]]
* [[prop_vehicle_choreo_generic]]
* [[prop_vehicle_crane]]
* [[prop_vehicle_jeep]]
* [[prop_vehicle_prisoner_pod]]
'''script'''
* [[script_intro]]
* [[script_tauremoval]]
'''test'''
* [[test_sidelist]]
'''trigger'''
* [[trigger_physics_trap]]
* [[trigger_rpgfire]]
* [[trigger_waterydeath]]
* [[trigger_weapon_dissolve]]
* [[trigger_weapon_strip]]
'''vehicle'''
* [[vehicle_viewcontroller]]
'''weapon'''
* [[weapon_357]]
* [[weapon_alyxgun]]
* [[weapon_annabelle]]
* [[weapon_ar2]]
* [[weapon_brickbat]]
* [[weapon_bugbait]]
* [[weapon_crossbow]]
* [[weapon_crowbar]]
* [[weapon_frag]]
* [[weapon_physcannon]]
* [[weapon_pistol]]
* [[weapon_rpg]]
* [[weapon_shotgun]]
* [[weapon_smg1]]
* [[weapon_striderbuster]]
* [[weapon_stunstick]]
}}


== Information ==
{{entlist engine}}
*[[asw_gamerules]] - Sets single- and multi-player speed run times.
{{ColumnBox|count=4|
*[[asw_holdout_mode]] - Changes the map to [[Holdout Mode]].
* [[_firesmoke]]
*[[asw_stylincam]] - Controls the 'Stylin Camera'.
* [[_plasma]]
'''ai'''
* [[ai_ally_speech_manager]]
* [[ai_goal_fightfromcover]]
* [[ai_hint]]
* [[ai_network]]
'''aitesthull'''
* [[aitesthull]]
'''ar2explosion'''
* [[ar2explosion]]
'''asw'''
* [[asw_alien]]
* [[asw_alien_jumper]]
* [[asw_alien_shover]]
* [[asw_ammo_chainsaw]]
* [[asw_aoegrenade_touch_trigger]]
* [[asw_bait]]
* [[asw_boomer_blob]]
* [[asw_bouncing_pellet]]
* [[asw_buffgrenade_projectile]]
* [[asw_burning]]
* [[asw_campaign_save]]
* [[asw_debrief_stats]]
* [[asw_door_padding]]
* [[asw_dummy_vehicle]]
* [[asw_dynamic_light]]
* [[asw_entity_dissolve]]
* [[asw_extinguisher_projectile]]
* [[asw_fallen_door_padding]]
* [[asw_firewall_piece]]
* [[asw_flamer_projectile]]
* [[asw_flare_projectile]]
* [[asw_game_resource]]
* [[asw_grenade_cluster]]
* [[asw_grenade_freeze]]
* [[asw_grenade_prifle]]
* [[asw_grenade_vindicator]]
* [[asw_grub_advanced]]
* [[asw_hack_computer]]
* [[asw_hack_wire_tile]]
* [[asw_healgrenade_projectile]]
* [[asw_health_bar]]
* [[asw_laser_mine]]
* [[asw_light_dynamic]]
* [[asw_marine]]
* [[asw_marine_resource]]
* [[asw_mine]]
* [[asw_missile_round]]
* [[asw_mission_manager]]
* [[asw_mission_objective]]
* [[asw_mortar_round]]
* [[asw_mortarbug_shell]]
* [[asw_objective_kill_queen]]
* [[asw_parasite_defanged]]
* [[asw_pathfinder_npc]]
* [[asw_physics_prop_statue]]
* [[asw_pickup_ammo_satchel]]
* [[asw_pickup_buff_grenade]]
* [[asw_pickup_heal_grenade]]
* [[asw_pickup_hornet_barrage]]
* [[asw_pickup_medical_satchel]]
* [[asw_pickup_money]]
* [[asw_pickup_railgun]]
* [[asw_pickup_sentry_cannon]]
* [[asw_pickup_sentry_flamer]]
* [[asw_pickup_sentry_freeze]]
* [[asw_pickup_t75]]
* [[asw_pickup_tesla_trap]]
* [[asw_point_camera]]
* [[asw_powerup]]
* [[asw_powerup_chemical_bullets]]
* [[asw_powerup_electric_bullets]]
* [[asw_powerup_explosive_bullets]]
* [[asw_powerup_fire_bullets]]
* [[asw_powerup_freeze_bullets]]
* [[asw_powerup_increased_speed]]
* [[asw_prop_physics]]
* [[asw_queen_divers]]
* [[asw_queen_grabber]]
* [[asw_queen_spit]]
* [[asw_radiation_volume]]
* [[asw_rifle_grenade]]
* [[asw_rocket]]
* [[asw_rope_anchor]]
* [[asw_scanner_info]]
* [[asw_sentry_base]]
* [[asw_sentry_top]]
* [[asw_sentry_top_cannon]]
* [[asw_sentry_top_flamer]]
* [[asw_sentry_top_icer]]
* [[asw_shaman]]
* [[asw_shotgun_pellet]]
* [[asw_shotgun_pellet_predicted]]
* [[asw_t75]]
* [[asw_target_dummy]]
* [[asw_tesla_trap]]
* [[asw_voting_missions]]
* [[asw_vphysics_npc]]
* [[asw_weapon]]
* [[asw_weapon_ammo_bag]]
* [[asw_weapon_ammo_satchel]]
* [[asw_weapon_autogun]]
* [[asw_weapon_bait]]
* [[asw_weapon_buff_grenade]]
* [[asw_weapon_chainsaw]]
* [[asw_weapon_electrified_armor]]
* [[asw_weapon_fire_extinguisher]]
* [[asw_weapon_fist]]
* [[asw_weapon_flamer]]
* [[asw_weapon_flares]]
* [[asw_weapon_flashlight]]
* [[asw_weapon_flechette]]
* [[asw_weapon_freeze_grenades]]
* [[asw_weapon_grenade_launcher]]
* [[asw_weapon_grenades]]
* [[asw_weapon_heal_grenade]]
* [[asw_weapon_heal_gun]]
* [[asw_weapon_hornet_barrage]]
* [[asw_weapon_laser_mines]]
* [[asw_weapon_medical_satchel]]
* [[asw_weapon_medkit]]
* [[asw_weapon_mines]]
* [[asw_weapon_minigun]]
* [[asw_weapon_mining_laser]]
* [[asw_weapon_night_vision]]
* [[asw_weapon_normal_armor]]
* [[asw_weapon_pdw]]
* [[asw_weapon_pistol]]
* [[asw_weapon_prifle]]
* [[asw_weapon_railgun]]
* [[asw_weapon_ricochet]]
* [[asw_weapon_rifle]]
* [[asw_weapon_sentry]]
* [[asw_weapon_sentry_cannon]]
* [[asw_weapon_sentry_flamer]]
* [[asw_weapon_sentry_freeze]]
* [[asw_weapon_shotgun]]
* [[asw_weapon_smart_bomb]]
* [[asw_weapon_sniper_rifle]]
* [[asw_weapon_stim]]
* [[asw_weapon_t75]]
* [[asw_weapon_tesla_gun]]
* [[asw_weapon_tesla_trap]]
* [[asw_weapon_vindicator]]
* [[asw_weapon_welder]]
'''baseprojectile'''
* [[baseprojectile]]
'''basespriteprojectile'''
* [[basespriteprojectile]]
'''beam'''
* [[beam]]
'''commentary'''
* [[commentary_auto]]
'''cycler'''
* [[cycler_flex]]
'''dynamic'''
* [[dynamic_prop]]
'''entity'''
* [[entity_blocker]]
* [[entityflame]]
'''env'''
* [[env_debughistory]]
* [[env_detail_controller]]
* [[env_dusttrail]]
* [[env_entity_freezing]]
* [[env_fire_trail]]
* [[env_glow]]
* [[env_movieexplosion]]
* [[env_outtro_stats]]
* [[env_particle_trail]]
* [[env_particlefire]]
* [[env_particlesmokegrenade]]
* [[env_physwire]]
* [[env_quadraticbeam]]
* [[env_ragdoll_boogie]]
* [[env_rockettrail]]
* [[env_sporetrail]]
* [[env_steamjet]]
* [[env_tracer]]
'''event'''
* [[event_queue_saveload_proxy]]
'''filter'''
* [[filter_activator_team]]
* [[filter_base]]
'''fish'''
* [[fish]]
'''funCBaseFlex'''
* [[funCBaseFlex]]
'''func'''
* [[func_detail_blocker]]
* [[func_nav_avoidance_obstacle]]
* [[func_nav_blocker]]
* [[func_physbox_multiplayer]]
* [[func_plat]]
* [[func_precipitation_blocker]]
* [[func_proprrespawnzone]]
* [[func_pushable]]
* [[func_train]]
* [[func_water]]
* [[func_weight_button]]
'''gib'''
* [[gib]]
'''grenade'''
* [[grenade]]
'''handle'''
* [[handle_dummy]]
* [[handle_test]]
'''helicopter'''
* [[helicopter_chunk]]
'''info'''
* [[info_game_event_proxy]]
* [[info_overlay_accessor]]
* [[info_player_deathmatch]]
* [[info_remarkable]]
'''instanced'''
* [[instanced_scripted_scene]]
'''item'''
* [[item_sodacan]]
'''light'''
* [[light_glspot]]
'''logic'''
* [[logic_proximity]]
'''lookdoorthinker'''
* [[lookdoorthinker]]
'''momentary'''
* [[momentary_door]]
'''monster'''
* [[monster_furniture]]
'''multisource'''
* [[multisource]]
'''npc'''
* [[npc_helicoptersensor]]
* [[npc_newnpc]]
'''phys'''
* [[phys_bone_follower]]
'''physics'''
* [[physics_entity_solver]]
* [[physics_npc_solver]]
* [[physics_prop]]
* [[physics_prop_ragdoll]]
* [[physics_prop_statue]]
'''player'''
* [[player]]
* [[player_manager]]
'''point'''
* [[point_broadcastclientcommand]]
* [[point_commentary_node]]
* [[point_commentary_viewpoint]]
'''prop'''
* [[prop_physics_respawnable]]
* [[prop_ragdoll_attached]]
* [[prop_sphere]]
* [[prop_talker]]
'''raggib'''
* [[raggib]]
'''rope'''
* [[rope_anchor]]
'''scene'''
* [[scene_manager]]
'''scripted'''
* [[scripted_scene]]
'''simple'''
* [[simple_physics_brush]]
* [[simple_physics_prop]]
'''skybox'''
* [[skybox_swapper]]
'''soundent'''
* [[soundent]]
'''spark'''
* [[spark_shower]]
'''spotlight'''
* [[spotlight_end]]
'''spraycan'''
* [[spraycan]]
'''target'''
* [[target_cdaudio]]
* [[target_changegravity]]
'''te'''
* [[te_tester]]
'''team'''
* [[team_manager]]
'''test'''
* [[test_effect]]
* [[test_proxytoggle]]
'''trigger'''
* [[trigger]]
* [[trigger_asw_trigger_area]]
* [[trigger_auto_crouch]]
* [[trigger_brush]]
* [[trigger_cdaudio]]
* [[trigger_fog]]
* [[trigger_togglesave]]
* [[trigger_tonemap]]
'''vgui'''
* [[vgui_screen_team]]
'''viewmodel'''
* [[viewmodel]]
'''waterbullet'''
* [[waterbullet]]
'''window'''
* [[window_pane]]
'''world'''
* [[world_items]]
}}


== Sound ==
[[Category:Alien Swarm]]
*[[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features.


== Model ==
[[Category:Level Design]]
*[[asw_polytest]] - Unknown use.
[[Category:Entities by game]]
 
[[Category:Alien_Swarm]]

Latest revision as of 05:23, 5 January 2024

Alien Swarm Level Creation


base.fgd

See List of base entities

swarmbase.fgd

env

info

light

prop

sky

swarm.fgd

ai

aiscripted

assault

asw

combine

cycler

env

filter

func

generic

grenade

info

item

logic

monster

npc

path

player

point

prop

script

scripted

test

trigger

vehicle

weapon

Unimplemented FGD entities

Entities defined in the FGD that aren't implemented by the engine. These won't work when placed in Hammer unless they're internal.

ai

asw

combine

cycler

env

filter

func

info

item

logic

move

npc

point

prop

script

test

trigger

vehicle

weapon

Undocumented engine entities

Entities dumped by the dumpentityfactories console command that don't exist in any official FGD or map. Some may be non-functional or buggy.

ai

aitesthull

ar2explosion

asw

baseprojectile

basespriteprojectile

beam

commentary

cycler

dynamic

entity

env

event

filter

fish

funCBaseFlex

func

gib

grenade

handle

helicopter

info

instanced

item

light

logic

lookdoorthinker

momentary

monster

multisource

npc

phys

physics

player

point

prop

raggib

rope

scene

scripted

simple

skybox

soundent

spark

spotlight

spraycan

target

te

team

test

trigger

vgui

viewmodel

waterbullet

window

world