Half-Life 2 - List of Entities
Warning: Display title "Half-Life 2 - List of Entities" overrides earlier display title "List of HL2 entities".
base.fgd - base.fgd
See 基础实体列表
halflife2.fgd - halflife2.fgd
ai - 人工智能
- ai_ally_manager
- ai_battle_line
- ai_changehintgroup
- ai_changetarget
- ai_citizen_response_system
- ai_goal_actbusy
- ai_goal_actbusy_queue
- ai_goal_assault
- ai_goal_follow
- ai_goal_injured_follow (Obsolete - 已过时)
- ai_goal_lead
- ai_goal_lead_weapon
- ai_goal_operator
- ai_goal_police
- ai_goal_standoff
- ai_npc_eventresponsesystem
- ai_relationship
- ai_script_conditions
- ai_sound
aiscripted - 人工智能脚本
assault - 突击
combine - 联合军
cycler - 循环器
env - 环境
- env_alyxemp
- env_ar2explosion
- env_citadel_energy_core
- env_entity_dissolver
- env_flare
- env_global
- env_gunfire
- env_headcrabcanister
- env_muzzleflash
- env_rotorwash
- env_speaker
- env_sporeexplosion
- env_starfield
- env_terrainmorph
filter - 过滤器
func - 功能
- func_bulletshield
- func_combine_ball_spawner
- func_healthcharger
- func_lookdoor
- func_monitor
- func_recharge
- func_tank
- func_tank_combine_cannon
- func_tankairboatgun
- func_tankapcrocket
- func_tanklaser
- func_tankmortar
- func_tankphyscannister
- func_tankpulselaser
- func_tankrocket
- func_vehicleclip
generic - 通用
grenade - 手榴弹
info - 信息
- info_apc_missile_hint
- info_darknessmode_lightsource
- info_radar_target
- info_snipertarget
- info_target_gunshipcrash
- info_target_helicopter_crash
- info_target_vehicle_transition
- info_teleporter_countdown
item - 物品
- item_ammo_357
- item_ammo_357_large
- item_ammo_ar2
- item_ammo_ar2_altfire
- item_ammo_ar2_large
- item_ammo_crate
- item_ammo_crossbow
- item_ammo_pistol
- item_ammo_pistol_large
- item_ammo_smg1
- item_ammo_smg1_grenade
- item_ammo_smg1_large
- item_battery
- item_box_buckshot
- item_dynamic_resupply
- item_healthcharger
- item_healthkit
- item_healthvial
- item_item_crate
- item_rpg_round
- item_suit
- item_suitcharger
logic - 逻辑
monster - 怪物
npc - 非玩家角色
- npc_advisor
- npc_alyx
- npc_antlion
- npc_antlion_grub
- npc_antlion_template_maker
- npc_antlionguard
- npc_apcdriver
- npc_barnacle
- npc_barney
- npc_blob
- npc_breen
- npc_bullseye
- npc_citizen
- npc_clawscanner
- npc_combine_camera
- npc_combine_cannon
- npc_combine_s
- npc_combinedropship
- npc_combinegunship
- npc_crabsynth
- npc_cranedriver
- npc_crow
- npc_cscanner
- npc_dog
- npc_eli
- npc_enemyfinder
- npc_enemyfinder_combinecannon
- npc_fastzombie
- npc_fastzombie_torso
- npc_fisherman
- npc_gman
- npc_grenade_frag
- npc_grenade_magna (Former name for weapon_striderbuster - weapon_striderbuster的旧称)
- npc_headcrab
- npc_headcrab_black
- npc_headcrab_fast
- npc_heli_avoidbox
- npc_heli_avoidsphere
- npc_heli_nobomb
- npc_helicopter
- npc_hunter
- npc_hunter_maker
- npc_ichthyosaur
- npc_kleiner
- npc_launcher
- npc_magnusson
- npc_maker
- npc_manhack
- npc_metropolice
- npc_missiledefense
- npc_monk
- npc_mortarsynth
- npc_mossman
- npc_pigeon
- npc_poisonzombie
- npc_rollermine
- npc_seagull
- npc_sniper
- npc_spotlight
- npc_stalker
- npc_strider
- npc_turret_ceiling
- npc_turret_floor
- npc_turret_ground
- npc_vehicledriver
- npc_vortigaunt
- npc_zombie
- npc_zombie_torso
- npc_zombine
path - 路径
player - 玩家
point - 点
- point_antlion_repellant
- point_apc_controller
- point_bugbait
- point_camera
- point_combine_ball_launcher
- point_flesh_effect_target
- point_push
prop - 道具
- prop_combine_ball
- prop_coreball
- prop_scalable
- prop_thumper
- prop_vehicle
- prop_vehicle_airboat
- prop_vehicle_apc
- prop_vehicle_cannon
- prop_vehicle_choreo_generic
- prop_vehicle_crane
- prop_vehicle_driveable
- prop_vehicle_jeep
- prop_vehicle_prisoner_pod
script - 脚本
scripted - 脚本化
test - 测试
trigger - 触发器
- trigger_physics_trap
- trigger_rpgfire
- trigger_vphysics_motion
- trigger_waterydeath
- trigger_weapon_dissolve
- trigger_weapon_strip
vehicle - 载具
weapon - 武器
Non-FGD - 非FGD
_firesmoke - _firesmoke
_plasma - _plasma
ai - 人工智能
aitesthull - aitest_hull
apc - 装甲运兵车
ar2explosion - ar2爆炸
basehlcombatweapon - 基础半条命战斗武器
baseprojectile - 基础投射物
beam - 光束
blob - 粘液块
bodyque - 身体队列
bounce - 弹跳
bullseye - 靶心
combine - 联合军
commentary - 评论
concussiveblast - 震荡冲击波
crane - 起重机
crossbow - 弩
cycler - 循环器
dynamic - 动态
ent - 实体
entity - 实体
entityflame - 实体火焰
env - 环境
- env_debughistory
- env_detail_controller
- env_dusttrail
- env_effectscript
- env_fire_trail
- env_laserdot
- env_movieexplosion
- env_particle_trail
- env_particlefire
- env_particlesmokegrenade
- env_physwire
- env_quadraticbeam
- env_ragdoll_boogie
- env_rockettrail
- env_steamjet
event - 事件
filter - 过滤器
fish - 鱼
floorturret - 地面炮塔
func - 功能
- func_physbox_multiplayer
- func_plat
- func_proprrespawnzone
- func_pushable
- func_train
- func_weight_button
funCBaseFlex - funCBaseFlex
gib - 碎块
grenade - 手榴弹
handle - 手柄
helicopter - 直升机
hl2 - 半条命2
info - 信息
- info_lighting_relative
- info_overlay_accessor
- info_player_deathmatch
- info_player_teamspawn
- info_target_command_point
- info_vehicle_groundspawn
instanced - 实例化
item - 物品
- item_ar2_grenade
- item_box_flare_rounds
- item_box_lrounds
- item_box_mrounds
- item_box_sniper_rounds
- item_box_srounds
- item_flare_round
- item_grubnugget
- item_large_box_lrounds
- item_large_box_mrounds
- item_large_box_srounds
- item_ml_grenade
- item_sodacan
light - 光源
logic - 逻辑
lookdoorthinker - 观察门思考器
model - 模型
momentary - 瞬时
monster - 怪物
mortarshell - 迫击炮弹
multisource - 多源
npc - 非玩家角色
- npc_barnacle_tongue_tip
- npc_combine
- npc_concussiongrenade
- npc_contactgrenade
- npc_handgrenade
- npc_headcrab_poison
- npc_helicoptersensor
- npc_newnpc
- npc_grenade_bugbait (Thrown bugbait projectile - 投掷出的虫饵投射物)
physics - 物理
player - 玩家
point - 点
prop - 道具
proto - 原型
raggib - ragdoll碎块
reserved - 预留
rope - 绳索
rpg - 火箭筒
scene - 场景
scripted_scene - 脚本化场景
simple - 简单
sniperbullet - 狙击子弹
soundent - 声音实体
spark - 火花
sparktrail - 火花轨迹
spotlight - 聚光灯
spraycan - 喷雾罐
squadinsignia - 小队徽章
target - 目标
te - 测试实体
team - 团队
test - 测试
trigger - 触发器
vgui - 虚拟图形用户界面
viewmodel - 视图模型
vort - Vortigaunt( Vortigaunt的缩写)
vote - 投票
waterbullet - 水子弹
weapon - 武器
window - 窗户
world - 世界