User talk:Mr. SystemError

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Tf2-16px.png Mr. System Error (T - C - F)
Mr. System Error(T - C)

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hi Mr. System Error(T - C) 06:35, 20 January 2024 (PST)

hey

hey

hi

hi

Благодарность

Хей! Спасибо за очищение спама. -NOUG4AT (talk) 13:09, 24 March 2024 (PDT)

Без проблем дружище! :) -Mr. SystemError (talk) 13:10, 24 March 2024 (PDT)


Small suggestion

Hey man, I love the work you have been doing, just remember that the show preview button exists. Many of your edits tend to be small things that can be fixed by previewing your edits, then building off of that. It's more efficient, and also helps to keep the recent changes page clear of a lot of small edits. Just a thought. Keep up the work! --User:Equalizer5118 (talk) 3:06, 26 Mar 2024

thanks! --User:Mr. SystemError (talk) 4:59, 26 Mar 2024

Идеи для статей

Я знаю некоторые фанатские переработки Hammer Editor'а, среди них примечателен Valve Hammer Editor Neon, и добавил CSM Hammer Editor, насчёт него не уверен. И Hammer Editor by Neo. Можно о них статьи создать, по крайней мере о Neon. И логотип имеется, можно будет {{software}} шаблон сделать. --NOUG4AT (talk) 16:42, 3 Apr 2024

Спасибо! Статью для Neon Hammer Editor только что сделал. --Mr. SystemError (talk) 17:09, 3 Apr 2024

Все иконки Software.

(using Template:Message) Не знаю нужно ли было. Но я сделал это. 005 Decompiler 1187 3DS Max 3DSMax Tools 3DSMax VTF plugin Aperture Desk Job Antlions Everywhere Adrenaline Gamer Adrenaline Gamer 2 Radeon Android Age of Chivalry Afraid of Monsters Apex Legends Aperture Tag: The Paint Gun Testing Initiative Arch Linux AREA 51 Artifact Alien Swarm engine branch Alien Swarm Deferred Azure Sheep Alien Swarm: Reactive Drop - SDK Asset Browser Alien Swarm - SDK Radeon AutoBSPpackingTool Awakening ATROPHY: XCIX Half-Life: Absolute Zero BspTwoMap BSP30Editor Batch Compiler BrainBread BrainBread 2 BSPEdit BEE2 Bloody Good Time bspguy Blender Blender Source Tools Blender VertexLitGeneric Black Mesa Fallback Black Mesa Black Mesa Black Mesa: Azure Sheep Black Mesa: Black Ops Black Mesa: Blue Shift Black Mesa: Vision Blue Portals SourceOps BSPSource BSP Viewer Half-Life: Caged Calamity CSTBSP CCExporter Custom Compiler GUI Codename: Gordon Chromebook Unknown / TBD

Cinema 4D 3Dcoat Cry of Fear Cry of Fear engine branch Cry of Fear: Source Compile Pal Contagion CSTRAD Crafty Crowbar Counter-Strike 1.6: Source Counter-Strike 2 CS2D CS2 Workshop Item Editor Counter-Strike 2 Workshop Tools Counter-Strike: Condition Zero Counter-Strike: Condition Zero Source Counter-Strike: Global Offensive Counter-Strike: Global Offensive (Xbox 360) CS:GO engine branch Counter-Strike: Global Offensive (Console) Counter-Strike: Global Offensive (PS3) Counter-Strike: Global Offensive Authoring Tools Counter-Strike Neo Counter-Strike Nexon: Studio Counter-Strike Online Counter-Strike Online 2 Counter-Strike: Source Counter-Strike: SourceCounter-Strike: Global Offensive Counter-Strike (Xbox) CSTVIS Condition Zero Deleted Scenes Half Life 2: Daylight Dino D-Day Deadwater Gaming

Dear Esther Destinations D.I.P.R.I.P. Director's Cut DispGen Divinia Chronicles: Relics of Gan-Ti Deathmatch Classic Deathmatch Classic: Refragged Dark Messiah of Might and Magic Day of Defeat Day of Defeat: Source Day of Defeat Day of Defeat: Source Day of Infamy Doom 3 Dota 2 Dota 2 Workshop Tools Dota 2 Artifact Dota Underlords DotNetWikiBot Dreamball Dreamcast DAVSub Source DuctTape Dota Underlords Dystopia Empires EntEd Entspy Half-Life 2: Episode One (Xbox 360) Half-Life 2: Episode Two (Xbox 360) Escape The Depths Eternal Silence E.Y.E: Divine Cybermancy Entropy : Zero Entropy : Zero 2 FakeFactory's Cinematic Mod From GoldSRC to Source FireAlpaca Adobe Flash <Fmod> Fistful of Frags FortressOne Fragmotion FreeBSD FreeCS Fairy Tale Busters FTE Get a Life Gearcraft GCFScape GIMP GoldSrc GMax Garry's Mod GoldenEye: Source Go-Mod: Reborn Grey Gearbox Software GUIStudioMDL GtkRadiant Gunman Chronicles Gibbeds VPK Extractor Hammer Hammer++ Hammer 3.x Hammer 5.x Strata Hammer Hunt Down the Freeman Height2Normal Hexen II Half-Life Half-Life 2 Half-Life 2 (Xbox 360) Half-Life 2 (Console) Half-Life 2: Deathmatch Half-Life 2: Episode One Half-Life 2: Episode One (Console) Half-Life 2: Episode Two Half-Life 2: Episode Two (Console) Half-Life 2: Episode Three Half-Life 2: Infinite Finality Half-Life 2: Lost Coast Template:Hl2lcconsole Half-Life 2: Remastered Riot Act Half-Life 2 RTX Half-Life 2: Survivor HL2Tex Half-Life 2: Update Half-Life 2 (Xbox) Half-Life: Alyx Half-Life Asset Manager Half-Life: Alyx Workshop Tools Half-Life: Blue Shift HLBSP Half-Life: Blue Shift Source HLCSG Half-Life: Decay Half-Life (Dreamcast) Half-Life Deathmatch: Source Half-Life Decay: Solo Mission HLFaceposer Half-Life: Further Data HLLib Codename: Loop Half-Life: MMod HLMV HLMV++ Half-Life: Opposing Force Half-Life: Opposing Force Source Half-Life (PS2) Half-Life: Rally HLRAD Half-Life: Source Half-Life SDK Half-Life Half-Life 2 Half-Life 2: Episode One Half-Life 2: Episode Two Half-Life: Alyx Half-Life (series) Half-Life Texture Tools Half-Life Unified SDK Map Decompiler HLVIS Zombie Edition Heart of Evil: Source Hazard Team Compile Tool Human Error They Hunger id Tech 2 id Tech 3 id Tech 4 Image Subrect Editor Induction INFRA Insurgency INSURGENCY: Modern Infantry Combat iOS IOSoccer In The Valley of Gods J.A.C.K. Java Jabroni Brawl: Episode 3 JBMod JERC Joutomaa kHED Left 4 Dead Left 4 Dead 2 Left 4 Dead 2 Authoring Tools Left 4 Dead engine branch Left 4 Dead series Left 4 Dead Authoring Tools Lightwave Linux Logistique Act 1 Lua LumpStich LUX Lambda Wars MilkShape 3D macOS Map Analyst Mapbase MapFool Material Editor Material Enumerator Materialize Maya MBSPC Military Conflict: Vietnam MDLDecompiler Model Editor MESA MESS Metacritic Microstation Mistake Mistake: Source ModelDoc Editor Modo Momentum Mod newbspguy Nuclear Dawn .NET Framework NetRadiant Nightmare House 2 Neon Hammer Editor James Bond 007: Nightfire No More Room in Hell no_vtf Notepad++ Notepad++ VDF Language Plugins NetRadiant-Custom Natural Selection NEOTOKYO° Nvidia Insurgency Day of Infamy Map Obfuscator Operation: Black Mesa Obsolete Obsidian Conflict Open Fortress openSUSE Orange Box branch Portal 2: Community Edition Portal 2: Desolation Paranoia 2: Savior Postal III Portal: Alive & Kicking Pakrat PakScape Paranoia Paranoia HLSDK fork Particle Editor PBR-2-Source Packbsp PC Portal Companion Collection Perfect Dark: Source Pre-Fortress 2 Adobe Photoshop PlayStation PreMistake Portal Portal 2 Portal 2 engine branch Portal 2 (Console) Portal 2 Sixense Perceptual Pack Portal 2 Authoring Tools Portal (Console) Portal: Prelude Portal Reloaded Portal: Revolution Portal with RTX Portal (series) Precursor Propper Paranoia: Source PlayStation 1 Powerstation 17 PlayStation 2 PlayStation 3 PlayStation 4 PlayStation 5 Portal: Still Alive Portal Stories: Mel PlayStation Portable Portal Stories: VR PlayStation Vita 16px Pirates, Vikings, and Knights II Photoshop VTF Plugin Python Pywikibot Q3Radiant Quake Wrapper Qtf-16px.png Quake Quake II Quake II Engine Quake III Quake Engine QuArK Rad Worm RainFall Ritual Entertainment Ricochet Ricochet: Source Revelations 2012 Rock 24 RTX Remix Raising The Bar: Redux S&box Source 2 Filmmaker Sven Co-op II Sebastian Silent Escape Sunfire: Intervention Source Filmmaker The Ship: Murder Party The Ship: Single Player Shoebox Sierra Sign Maker SiN SiN Episodes SiN Episodes SDK Slammin' Source Map Tools Sledge Softimage Mod Tool Spirit of Half-Life Soundscaper Source Source 2 sis_ico.png SourceIO SourceMod Sparc SPRView Source 2004 Source 2006 Source 2007 Source 2009 Source 2013 Source 2013 Multiplayer Source 2013 Singleplayer Source Multiplayer Source SDK Source SDK Base 2006 Source SDK Base 2007 Source SDK Source Model Skin Editor SteamCMDui Steam Deck Playable Unsupported Unknown Verified Steam SteamOS Strata Source Studiocompiler Sven Co-op Svencraft Svengine SteamVR Home SteamVR Workshop Tools SteamVR Workshop Tools Swelter Nintendo Switch Synergy Tactical Intervention TAR The Beginner's Guide The Citizen The Citizen: Returns Everfire's Portal 2 Map Uploader Terrain Generator Terragen Team Fortress 2 Team Fortress 2 Classic Team Fortress 2 (Console) Team Fortress Classic Template:Tfseries The Lab They Hunger: Source Titanfall Titanfall engine branch Titanfall 2 The Orange Box The Orange Box (Console) TopHATTwaffle

Treason TrenchBroom Turtle Rock Studios TeamSpen's Hammer Addons The Stanley Parable Ttt-16px.png Trouble in Terrorist Town 2 Twister Thinking with Time Machine TITAN: XCIX Unreal Engine Underhell Unity Half-Life: Uplink VMF to SMD VAC Valve VANCE Batch Compile Tool VBSP VBSP_h4xed VConsole VirtualDub VectorLib Vgroup VGUI Localization Tool VIDE Vindictus VMEX VMF Updater VMT Editor VPKEdit VRAD VRADFix Source 2 Viewer Visual Studio Vampire Slayer Visual Studio Code <Visual Studio Code> VSIF2VCD VTEX VTF2TGA VTFCmd VTFEdit VTFEdit Reloaded VTFLib VTF Shell Extensions VTFVer Vampire: The Masquerade - Bloodlines VVIS WadMaker Wall Worm Model Tools Wally WANTED! WinBSPC Wilson Chronicles Windows Windows Windows WinBSPZip Windows Wings 3D Wintextract Windows Workshop Manager Worldmachine Sky Writer Xash3D XBLAH's Modding Tool Original Xbox Xbox 360 Xbox One Xbox Series X/S Xengine Xen Forces Zbrush Zeno Clash Zombie Panic! Source --NOUG4AT (talk) 16:07, 8 Apr 2024 (UTC)

Спасибо --Mr. SystemError (talk) 16:13, 8 Apr 2024

Иерархия

Я считаю что в иерархию приемлемо добавлять форки проектов, как например vtfedit -> vtfedit reloaded, но с некоторой оговоркой. Добавление например director’s cut не выглядит обоснованным, кроме разве что того, что по предназначению схожи. Я не очень знаю об этом проекте, а именно техническую составляющую, какую связь с SFM данный проект имеет непосредственно? Я знаю что есть иерархия JBMod - Gmod - Sbox. Где все произошло от концепта, но я не уверен что эта иерархия вообще должна существовать. Ее составил какой-то прохиндей, тогда мы что, теперь укажем от чего доподлинно мог произойти Half-Life, чем могли руководствоваться. Поэтому эти моменты следует уточнить, я не против этой иерархии. Только обоснование объективное знать будет полезно. --NOUG4AT (talk) 12:45, 11 Apr 2024

Я решил добавить Director's Cut потому что эта программа схожа с SFM, у них одинаковые цели и потому что Director's cut начала разработку из-за обсуждения в сообществе SFM. Но сейчас я понимаю что Director's Cut даже не является модом на сам SFM, и поэтому на том шаблоне он не должен быть. --Mr. SystemError (talk) 15:59, 11 Apr 2024

Если у вас есть другое мнение на этот счёт тоже полезно знать, я все-таки стараюсь объективно говорить по этому поводу. Я кстати убрал иерархию с JBMod, чтобы подобные противоречия исключить. Спасибо за понимание. --NOUG4AT (talk) 16:25, 11 Apr 2024

Thanks!

Hey Mr. System Error. I forgot to thank you about fixing my mistakes in Strata Hammer Strata Hammer. You helped me a lot. Thanks! --Odlotowy ser (talk) 16:41, 30 May 2024

No problem! --Mr. SystemError (talk) 17:35, 30 May 2024

Valve Developer Community:Moderator elections

Hi: You have been denied moderator in elections; there is clear consensus against making you a moderator. PabloS Icon-valve.png (talk) 17:52, 17 June 2024 (PDT)
Thank you very much! --Mr. System Error(T - C) 01:52, 18 June 2024 (PDT)