INFRA
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INFRA is based on Portal 2's engine branch. Therefore, much of the documentation on this wiki pertaining to Portal 2 may also apply to INFRA.
Confirm:Does this really use the Dota 2 implementation?
Confirm:Is this based on CSGO branch?
INFRA
Developer(s)
Loiste Interactive
Publisher(s)
Loiste Interactive
Release date(s)
January 15, 2016
Genre(s)
Puzzle, Exploration, Adventure
Engine
Steam AppID
Distribution
Steam
Official website
Links
INFRA is a singleplayer adventure game developed by Loiste Interactive created using the
Portal 2 engine branch with some
CS:GO branch additions.[confirm] Set in the fictional Baltic City of Stalburg, the player must solve a variety of mechanical and electrical puzzles and visit dozens of unique locations, each with distinct gameplay all while avoiding hazards of the city's decaying infrastructure.
The game was released in an episodic format of three acts in total, the latter two being available for free as downloadable content. The final act was released on September 27th, 2017.
Features
Improved shadow mapping
- Up to eight env_projectedtexture entities can be used at once, based on the Portal 2 implementation.
Increased engine limits
- More brushes and entities can be used within a single level allowing for larger and more detailed levels.
- Engine uses BSP version 22 (also in

)
VPK Version 2
- This version of VPK is possibly backported from
CS:GO engine branch