Vindictus



- Windows 10 or later
- Intel Core i3-530 or AMD Phenom II X4 945
- 2 GB RAM
- 40 GB disk space
- Nvidia GeForce 9800 series/AMD Radeon HD 4870/Intel HD Graphics 3000 (DirectX 9 compatible)
- NOTE: Previous versions of Windows (XP - 8.1), aswell as weaker/older hardware has been dropped.

🛒 Get it on Steam for free (via Browser | Steam client*)
Supported OS:

Also available from the following other storefronts or websites:
Official Website (Nexon Launcher)

Vindictus (also known as Mabinogi Heroes in Asia, and according to the game files) (2010) is a massively multiplayer online role-playing game (MMORPG) developed by devCAT and created using the Source Engine. It was later released on
Steam in June 23, 2012.
Vindictus runs on a heavily modified version of the Source 2006 engine, despite Source 2007 and later branches are available for licensing when the game was released, and Source 2006 was obsoleted as its stopped receiving updates since 2009. The game also supports Direct3D 11 rendering with an update[when?], and 64-bit support.
A sequel to Vindictus called Vindictus: Defying Fate is in development, which will run on Unreal Engine instead of Source.
Features
Additional shaders added to .VMT
- The new shader types added in Vindictus consist of: Heroes_pbs, Heroes_faceskin, Heroes_armour,
Increased engine limits
- More brushes and entities can be used within a single level allowing for larger and more detailed levels.
Additional entities for hammer.
- Many entities were added, such as: env_effect_executor, npc_camera, simple_rope_fast.
.hfs format file compression.
- The games files are compressed via the proprietary .hfs format instead of .vpk. Possibly to counteract cheating or leaking of any game assets.
- Files within .hfs packs contain the typical models, materials, maps, sound etc as every other
Source game. These can be extracted with a tool named HFSExtract, this is a command prompt executable capable of mass extracting
Vindictus's .hfs files.
Newer features
Newer features that was later introduced with an update.
- Nvidia PhysX (also in
)
- A physics engine, which can be hardware accelerated with any compatible NVIDIA graphics card. 64-bit executable only.
- 64-bit support
- Allow the game to access more than 4 GB of RAM, however, due to the game being built on older versions of Source engine which lacked multi-core support, performance may not improve.
- Xbox 360 controller support
- The game now natively support Xbox 360 controller.
- Direct3D 11 support
- New D3D renderer, which may improve performances on some hardware. DX11 also introduced various new features.