Apex Legends


February 4, 2019
Nintendo Switch:
March 9, 2021
Xbox Series X/S/PS5:
March 29, 2022
Android
May 17, 2022
R5Reloaded (unofficial)
- OS: Win 10/11 64-bit
- CPU: Intel Core i3-6300, AMD FX-4350 or equivalent (requires SSSE3 & POPCNT)
- RAM: 6 GB (8GB recommended)
- GPU: Nvidia GeForce GT 640/AMD Radeon HD 7730 with 2GB RAM (Direct3D 11 capable)
- Network: Internet connection required
- Storage: 75 GB available space (~3.8GB for 1 localized language)

This game is unsupported on Steam Deck due to use of an unsupported anti-cheat
Apex Legends is the award-winning, free-to-play Hero Shooter from Respawn Entertainment. Master an ever-growing roster of legendary characters with powerful abilities, and experience strategic squad play and innovative gameplay in the next evolution of Hero Shooter and Battle Royale. The game is a spinoff title of Titanfall series, and was set in the Titanfall universe.
Like Titanfall and Titanfall 2, Apex Legends also used the heavily modified version of the Source engine under the Titanfall branch, but the engine has been improved to allow higher draw distances and a larger game map, this apparently pushed the engine to its limit and as a result, the game has compromises on dynamic display resolution, and this led to the console ports and low end PCs suffering from lower image quality & framerate. Apex Legends also made massive modifications to the engine and removed several files which are present in many Source games, such as vphysics.dll, vgui2.dll, gameinfo.txt and other files.
The game also drops support for HBAO+ ambient occlusion (which are technically superior to SSAO) and MSAA (removed due to issues and downsides with deferred renderer), replacing it with SSAO and post-processing TAA respectively. This is also the only Source engine game to support DirectX 12 by using -anticheat_settings=SettingsDX12.json launch option. Furthermore, since around Aug 2023, Respawn removed all remaining VPK files and moved it to the proprietary RPAK format[1].
There was also a mobile port of this game, which is no longer available and its servers have been shut down. These versions used Unreal Engine 4 instead of the Source engine.
Features
Renderer
- Direct3D 12 (DX12) renderer
- Currently the only Source engine game to support DX12. Can be enabled using "-anticheat_settings=SettingsDX12.json" command line.
- Screen Space Ambient Occlusion (SSAO)
- Replaces HBAO+ ambient occlusion.
Networking
- Cross-play support[2]
- Apex Legends can connect to other platforms/consoles.
- Cross play is supported on the following platforms: PC (EA App & Steam), PlayStation, Xbox, Nintendo Switch.
Easy Anti-Cheat
Instead of using VAC like most Multiplayer GoldSrc, Source & Source 2 games, and few other titles using other engines, Respawn Entertainment opted to use Easy Anti-Cheat, made by Epic Games and the same Anti-Cheat used in Fortnite, most
Unreal Engine games and many others. This is more advanced than VAC, as Easy Anti-Cheat runs on kernel. However, kernel-based anti-cheat are known to possibly have security issues and privacy risks, and might be incompatible with compatibility layers such as Wine/Proton and/or newer versions of Windows.
External links
- Apex Legends on EA
- Game updates on EA
- Forums on EA
- Apex Legends on Wikipedia
- Apex Legends on PCGamingWiki
- Apex Legends on Liquipedia
- Apex Legends on YouTube
- Apex Legends Global Series on YouTube
References
References | ||
---|---|---|
|
|