Blender Source Tools
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Bug:Triangles which occupy the same three vertex positions as a previous triangle have their vertices reset to around the mesh's origin (at least for SMD export). [todo tested in ?]
Tip:To change the default export format to SMD, change export_format in

A Team Fortress 2 model being edited
Blender Source Tools allows Blender to import and export SMD and DMX files.
Features
- Supports
GoldSrc and
Source
- One-click export and import
- SMD and DMX support
- SMD export can be optionally tailored to suit GoldSrc's limitations[Elaborate?]
- Support for most Blender features
- Export multiple objects to one file
- Compile QCs automatically
- Import complicated models by QC

Installation
- Install the latest version of Blender (minimum 4.1, or later). Or Install Blender from Steam (AppID: 365670)
- Download the Source Tools. Don't unzip.
- In Blender:
- Select Edit > Preferences
- Move to the Add-ons tab
- Click Install... at the top-right of the window
- Find the downloaded zip file and select it (Double click)
- 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to the left and wait a moment for activation to complete.


__init__.py
.Community
Documentation
- Blender Source Tools Help
- Skeletal animation
- Flex animation (shape keys)
- Modelling Props with Blender
- Compiling a model
- Steam Community Guide covering all model features in great detail
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