Bspguy
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January 2024
January 2024
This is a draft page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
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Bspguy | |
---|---|
Released! | |
Type | Open source Third Party Tool |
Developers | wootguy |
Engine | GoldSrc |
Platforms | Windows, Linux |
newbspguy → |
bspguy is map viewer and editor by wootguy that allows modifying and merging Sven Co-op ( Svengine) maps without decompiling.
Overview
[Todo]
Features
- Keyvalue editor with FGD support
- Entity + BSP model creation and duplication
- Easy object movement and scaling
- Vertex manipulation + face splitting (Used to make perfectly shaped triggers)
- BSP model origin movement/alignment
- Optimize + clean commands to prevent overflows
- Hull deletion + redirection + creation
Bug:clipnode generation is similar to -cliptype legacy in the CSG compiler (the worst method) [todo tested in?]
- Basic face editing
Drawbacks
[Todo]
Media
[Todo]
See also
External links
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