Obsidian Conflict

This page needs to include the {{Software page}} template.
Please follow the instructions in the documentation on the template's page for steps on how to properly add this template.
Please follow the instructions in the documentation on the template's page for steps on how to properly add this template.

This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page
This mod for Source has been released! Download it now.
Overview
Obsidian Conflict is a cooperative modification created for Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe. The mods' current version is 1.35 Released May 31 2010.
Features
Co-Op Campaign
- Npcs (Requires mount)
Dynamic Content Mounting
- Npcs (Requires mount)
- Npcs (Requires mount)
Additional Game Content Mounting
- Several maps setup with coop storylines
- Customizable Hud and Flashlight
- New NPCs
- Scoring System
- New Weapons
- Super Gravity Gun Support
- Custom Weapon Scripts
- Player Modules including Cloak and Shield
- Custom Player Models System
- Inventory system
- Series maps save your weapons and points over transitions
- Objects and npcs can transfer over level transitions and back again
- Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
- New Maps
- Advanced Customizability for Mappers
- Custom per map Sound Scripts, Configuration Files and Soundscapes
- Out of Hammer map modification via scripts
- Gamemodes Including
- Classic Coop
- Classic Coop Lives
- Teamplay
- Teamplay Lives
- Player Vs Player
Official Maps
oc_antlion_attack [1] | oc_breakout [2] | oc_broken_escape series [3] | oc_bunker [4] | oc_cannon series [5] | oc_cardwar [6] |
oc_castledefense [7] | oc_courier [8] | oc_danmaku [9] | oc_docks [10] | oc_evildead [11] | oc_fireteam series [12] |
oc_freezingpoint [13] | oc_harvest [14] | oc_kake [15] | oc_lobby [16] | oc_manor [17] | oc_newgappi [18] |
oc_return_c17 series [19] | oc_seamus [20] | oc_sewers [21] | oc_stadium [22] | oc_starlight [23] | oc_starship_troopers [24] |
oc_stitches series [25] | oc_umizuri [26] | oc_waking_dead [27] | oc_wgh [28] | oc_wildfire series [29] | oc_zelda series [30] |
ocf_deadland [31] | z_harrier2 [32] |
Media
Reviews
See Also
- Official Website
- Official Wiki
- Official Bug Tracker
- ModDB
- Official YouTube Channel
- Official Steam Group
- Obsidian Conflict Map Database
Tools
- oc modify generator001 Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer.
- bspconv001 Reads the Lump information to be included in map file (extension bsp) used by Source engine games. Tool made by Zteer.