Portal 2: Community Edition
Contents
Overview
Portal 2: Community Edition is a mod for
Portal 2 developed using licensed code from Valve, that aims to make useful tweaks and additions to the game for mappers and modders. It's designed to be used as a base for custom maps and other Portal 2 mods, though it will also include its own campaign to show off some of the new features.



Features
- Runs on
Strata Source, a heavily modified version of the
CS:GO engine branch with
Portal 2's entities ported, having all of CS:GO's features plus more.
- Panorama UI
- Cascaded Shadow Maps
- Lightmapped Ambient Occlusion
- Native DirectX 11 support; DirectX 9 support has been completely dropped
TeamSpen's Hammer Addons integrated by default
- Re-enabled engine tools
- Increased
env_projectedtexture
, now up to 8 dynamic lights can be active at a time. - Volumetric projected textures
- Physically Based Rendering shader
- Parallax-corrected cubemaps
- Enhancements to vanilla test element entities, such as the ability to color lasers
- Paint Gun, Adhesion Gel, and Schrodinger's Cube re-implemented
- Ladders re-enabled
- Re-Implemented
Half-Life 2 weapons.
- Backwards-compatibility with almost all Source Engine games, including support for
Source 2013 maps and models
- Toggleable b-hop and duckjump
- Ability to mount and play other Source games, including
Portal and
Half-Life 2
- Upgraded and expanded
Hammer to fix crashes and instabilities.
Planned Features
- Most
Mapbase features will be implemented
- Toggleable legacy movement (HL2/P1)
- Improved gel and portal color customization
- Expanded VScript API, along with a new scripting system utilising AngelScript
- Toggleable P1 Portalgun projectile behavior
Media
Screenshots and videos of P2CE can be found on its Steam store page.
Documentation
The P2CE wiki can be found here. It currently explains some of the new tools and entities, and will eventually document new VScript features once they are implemented.
Team
Portal 2: Community Edition is developed by the P2CE Team.
The team consists of:
- Agrimar (programmer)
- Aly November (Artist, Level Designer, Modeller, Texture Artist)
- Andy (Level Designer)
- Baguettery (Artist, Level Designer, Media Designer, UI/UX Designer, Web Development)
- Craftablescience (Department Head, Programmer)
- Darvil (UI/UX Designer, Web Development)
- Erin (Department Head, UI Developer, Programmer)
- Ferni (Level Designer, Media Designer)
- Frosti (Level Designer, Modeller, Texture Artist)
- HankyMueller (Puzzle Designer)
- HugoBDesigner (Puzzle Designer)
- JJl77 (Department Head, Programmer)
- JoLoZ (UI/UX Designer, Web Development)
- LauraWebDev (UI/UX Designer, Web Development)
- leops (Programmer)
- Luke18033 (Level Designer, UI/UX Designer)
- Mystical Λce (Department Head, Level Designer, Public Relations)
- Obsolete (Level Designer)
- Orinji Neko (Composer)
- Ostojλ (UI/UX Designer)
- Ozxybox (Programmer)
- pivotman319 (Quality Assurance)
- Smaed (Programmer)
Gallery
See Also
Portal
Portal 2
Mapbase, a similar project for Half-Life 2 (developed from Valve's public Source 2013 Singleplayer repository, and therefore is open-source; compatible with more older DX9 hardware)
TeamSpen's Hammer Addons, a set of Hammer improvements added to P2CE by default
- Portal 2 Level Design
- List Of Portal 2: Community Edition Entities
External Links
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Steam Deck Compatibility
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