Cry of Fear engine branch

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This article or section needs to be cleaned up to conform to a higher standard of quality because:
The connection between the Paranoia and COF's branches has made it challenging to identify changes specific to COF in the GoldSrc engine that are not derived from Paranoia. If there's anything I missed, please DO add them! :)
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Cry of Fear engine branch is a modified, third-party branch of the GoldSrc GoldSrc Engine based on its pre-SteamPipe version, specifically the Paranoia HLSDK fork Paranoia HLSDK fork[1] and using some Spirit of Half-Life Spirit of Half-Life code.

Cry of Fear engine branch is based on Paranoia's engine branch. Therefore, much of the documentation on this wiki pertaining to Paranoia may also apply to Cry of Fear engine branch.


  • Cry of Fear Cry of Fear features
    • Multiplayer support
      • Co-op & Survival
    • Various Render Colors
    • Improved water effects
    • Improved sprites (Flashlight, etc.)
    • Hint system
    • Inventory system
    • Custom ladder system
    • Stamina system
    • Tracking system
    • Unlockables
    • Dynamic key generation
    • High-res Normals
    • Menu Background Map
  • Paranoia features
    • Improved lighting effects
    • Subtitles



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Blank image.pngTodo: Comparison with vanilla GoldSRC if needed


Cry of Fear - Screenshot 3.jpg
Cry of Fear - Screenshot 5.jpg
Cry of Fear - Screenshot 7.jpg
Cry of Fear - Screenshot 8.jpg
Cry of Fear - Screenshot 10.jpg


See also


  1. Relation between Paranoia & COF
  2. Short list of features from the Paranoia website