Half-Life 2 (Xbox)

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<Half-Life 2><Xbox> Half-Life 2 was ported to Xbox by Valve in 2005. The engine has been modified to meet the console's hardware specs.

Key Differences between Xbox and PC

  • Runs on a unique branch of <Source> Source 2004. All entity and movement quirks are included, such as func_ladder and propflying.
  • Locked at 640x480 render resolution and a framerate of 30 FPS.
  • Uses file streaming and a unique filetype known as XZP. GCFScape is able to open these archives.
  • Different content filetypes: Audio and Video were converted to Xbox-specific filetypes.
  • Unique save file structure

See also