Strata Source
 Strata Source (more informally known as Strata, and formerly known as the Chaos Engine) is a third-party 
 Source engine branch using licensed code. It is a modified version of the latest version of 
 CS:GO engine branch that combines the features of both CS:GO and the 
 Portal 2 engine branch, along with many improvements that bring Source close to modern standards. This engine branch was first released publicly with the launch of 
 Portal: Revolution, and is still in active development.
Features
Feature list from the Strata Source Wiki
 
New since the CS:GO engine branch:
- Native Direct3D 11 renderer
 - Replaces Direct3D 9 renderer, and adds some new features that previous version of Direct3D doesn't have.
 - Vulkan renderer on Linux, using DXVK to convert DX11 calls to Vulkan
 - 64-bit executable
 - Game runs on 64-bit on all platforms; 32-bit and Mac OS support has been dropped. 64-bit allows better performance and allows the game to access more than 4GB of RAM.
 - PBR shaders
 
      Introduces a new 
PBR shader that attempts to create realistic reactions to light
- Ported Portal 2 engine branch features
 - Including but not limited to World Portals and Portal gun
 - Expanded map limits (128k x 128k x 128k) via BSP v25 and increased entity cap
 - Backwards compatibility
 - Compatible with BSP v19-21
 - Compatible with 
 Source 2013 (and older) branch models - The model format found in games such as 




 is now supported. - Clustered Shading
 - A technique which allows multiple dynamic lights to be rendered with little performance hit.
 - WEBM video support, replacing older Bink videos
 - Increased framerate, lower file sizes, and easier to author
 - New v7.6 VTF version
 - Adds support for the higher-quality ATI1N, ATI2N, BC6H, and BC7 texture compression formats, as well as lossless 
 deflate or 
 zstd compression on top of the existing image format, for reduced size. - Many improvements to Linux support
 - Fully cross-platform engine tools and utils
 - Improved MP3 support with addition of OGG (Vorbis, Opus, Speex and PCM supported) and FLAC audio formats
 - Steam Audio
 - Improved HRTF, environmental reflection effects, basic occulsion
 - Parallax corrected cubemaps
 - Many improvements to the 
 Hammer level editor, named 
 Strata Hammer - Many code quality improvements (Refactors, cleanup, and C++20)
 - Sentry crash report integration
 - Replaced VPC with CMake.
 - Scripting
 - Supports Angelscript and VScript
 
Availability and usage
The following titles run on the 
 Strata Source branch:
 Portal 2: Community Edition
 Momentum Mod
 Portal: Revolution (Uses older version of P2:CE as a base)
The source code for this branch is not available. However, Authoring Tools exist for each game, located in the ![]()
/bin/win64/ folder. Native Linux tools are shipped in the ![]()
/bin/linux64/ folder, but the Windows binaries are also shipped on Linux to make it easier to run Windows-only tools with WINE.
See also
- Strata Source's Wiki
 
 Mapbase, a mod for Source 2013 Singleplayer with similar goals
 Alien Swarm Deferred
 Strata Hammer