Titanfall 2

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Titanfall 2
Software Cover - Titanfall 2.jpg
Developer(s)
Publisher(s)
Series
Titanfall series
Release date(s)
October 28, 2016
Steam AppID
Written in
Mod support
No (officially)
Northstar (unofficial)
System requirements
  • OS: Win 7 SP1 64-bit
  • CPU: Intel Core i3-6300T or equivalent (4 or more threads)
  • RAM: 8 GB
  • GPU: Nvidia GeForce GTX 660/AMD Radeon HD 7850 with 2GB RAM (Direct3D 11 capable)
  • Network: Internet connection required
  • Storage: 75 GB available space
Steam Deck compatbility
Distribution
Steam, EA App (formerly Origin), Microsoft Store (Xbox, PC), PlayStation Store
Official website
Previous game
Next game
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Titanfall 2 Titanfall 2 is a sequel of Titanfall Titanfall. Like it's predecessor, it runs on the heavily modified version of the Source Source engine (Titanfall branch Titanfall branch) based off Portal 2 engine branch Portal 2 engine branch. Unlike it's predecessor, this game has a single player campaign mode. The game also features new multiplayer maps, Titans, Pilot abilities and much more.

Titanfall 2 also features improvements to the heavily modified Source engine. The game is also ported to PlayStation 4 for the first time, since the previous game was exclusive to PC and Xbox.

Features

Renderer

TSAA anti-aliasing
Replaces the older TAA implementation (called TXAA), which requires MSAA and NVIDIA GeForce GTX 600 series card (or later) to function.
Improved Physically Based Rendering, HDR rendering, and Depth of field

Audio

Miles Sound System middleware
Titanfall 2 switched from Wwise back to Miles, however the Miles Sound System version used in this game (10.0.10) are more up-to-date than previous versions of Miles (3.x to 9.x) used in other Source games, allowing proper 7.1 surround sound support on modern operating systems.
Audio improvements
Sound occlusion and reverberation added.

Other

Improved AI
PlayStation 4 PlayStation 4 support
Titanfall 2 adds support for PlayStation 4 game console.

External links