VIDE

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VIDE in use.

VIDE VIDE, or the Valve Integrated Development Environment, is a third-party tool used by Source developers and mappers. Its primary feature is the embedding of custom content into a .bsp map file and features a mass VTF/VMT editor.

Features

  • Hammer Splitter Editor
  • Package Viewer (equivalent to GCFScape GCFScape)
  • Particle Editor
  • VBSP Editor
  • VMT Editor
  • Mass VMT Editor
  • VTF Editor (equivalent to VTFEdit VTFEdit)
  • Mass VTF Editor
  • BSP Info
  • Entity Lump Editor (equivalent to Entspy)
  • Pakfile Lump Editor (equivalent to Pakrat)

Tutorial

There is a tutorial by TopHATTWaffle on his website, here.

Download

Bugs

Icon-Bug.pngBug:Automatic scan doesn't add custom decals.  [todo tested in?]
Icon-Bug.pngBug:point_message texts are treated as sounds by automatic scan. This bug can cause VIDE trying to pack sounds that don't exist!  [todo tested in?]
Icon-Bug.pngBug:Sometimes textures used as $refracttinttexture aren't added by automatic scan.  [todo tested in?]
Icon-Bug.pngBug:BSPs which have compressed will fail to load in VIDE, and need to be decompressed with BSPZIP first.  [todo tested in?]
Icon-Bug.pngBug:The CRC resource is not correctly edited or stripped when using the VTF Editor. Resaving a VTF which contains a CRC will result in a corrupted file!.
Note.pngNote:The file is sometimes still salvageable if this happens[Clarify].
  [todo tested in?]

See also