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BSP2MAP is a decompiler for GoldSrc maps written by Skyler 'Zipster' York. It converts the BSP files into .MAP format, which can then be loaded into Hammer Editor. Unfortunately, Goldsource maps do not store enough information for brushwork, so the geometry has to be recreated using the polygons. BSP2MAP hollows out all brush-based entities with a thickness of one unit as a preventive measure to stealing/copying maps.

Warning.png Warning: This decompiler should not be used, it does not do a great job compared to WinBSPC, a more accurate GoldSrc decompiler. A comparison can be seen below.

Top: BSP2MAP's attempt to decompile HL crossfire.

Bottom: WinBSPC's attempt to decompile HL crossfire.

Crossfire bsp2map.PNG Crossfire winbspc.PNG

External links

  • BSP2MAP Download start after click. @ Yabkoy
  • BSPTwoMap vs. WinBSPC Comparison of the 2 decompilers (also where the above 2 images were taken from)