This article's documentation is for anything that uses the Source engine. Click here for more information.

VTFEdit Reloaded

From Valve Developer Community
Jump to navigation Jump to search

English (en)日本語 (ja)中文 (zh)Translate (Translate)
Initial release
Jul 30, 2022
Stable release
Nov 8, 2025
(2.1.9)
Written in
C++
Operating system
Windows
Type
Texture tool
Target engine(s)
Source
Distribution
Freeware
Download
Version
2.1.9

VTFEdit Reloaded VTFEdit Reloaded is a fork of VTFLib VTFLib (VTFCmd VTFCmd & VTFEdit VTFEdit), originally created by Neil "Jed" Jedrzejewski and Ryan "Nemesis" Gregg. Converted to VTFEdit Reloaded by Joshua Ashton / MisylToad. Further updated by Skyrym and WereTech / IAmKnotMax

Icon-Important.pngImportant:You must have Visual C++ Redistributables 2010 (SP1) (download link) installed to run the program BEFORE version 2.1.1. It will fail to launch if you do not have it installed.

Features

  • Migrated to using AMD Compressonator for DXT compression.
  • Fixed the green tinge bug when viewing and exporting DXT-compressed textures
  • Respect sRGB-ness when generating mipmaps and resizing.
  • High DPI support
  • Syntax highlighting support for VMTs
  • Monospace font
  • Fixed cubemap previews
  • Dark Mode VMT Editor
  • Simplify HDR texture preview exposure to a single slider

Screenshots

See also

External links