Paranoia 2: Savior
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This single-player mod for Half-Life has been released! Download it now.
Paranoia 2: Savior is a sequel to the single-player Half-Life mod Paranoia, running on the Xash3D engine.
Version 1.0 was released on February 26th, 2015, with the last version, 1.1, released 2 months later on April 26th.
Weapons
- 6x4 Bayonet
- APC
- Glock 18
- АК-74М
- АКМ
- M4A1
- KS-23
- VSS Vintorez
- OTs-14 Groza
- ПКП
- Improvised Explosive Device (IED)
- RGD-5 Grenade
Development history
Mod history
In the year 2008, Михаила Кадикова suggested a sequel to Paranoia on the Russian forum www.level-design.ru. (http://www.level-design.ru/forum/showthread.php?t=149)
Translated:
"New official episode for PARANOIA? In February of this year, an idea had popped up to create a small additional episode for our mod. For now, its' development had stopped, as we were working on a new project - we did not have the time, nor the strength for the additional episode.
If you are interested in the development of an official expansion for PARANOIA, then we are ready to provide all existing resources for the expansion:
- official plot, taking place after the events of the first game;
- new voice acting from the same voice actors that were in the original;
- new enemy models;
- sources for several finished levels.+ full technical support and help with testing."
03.12.2008, 16:43
After several years of development, the sequel, consisting of 15 levels, entered closed beta in 2010. The sequel, Paranoia: Savior, was still a mod for Half-Life, and was already graphically outdated for its' time; as such, the project's development was put on hold. At the end of 2012, the team “Kunst-Produkt Laboratory” (later known as "KP.Lab"), decided to start developing a sequel from scratch, but as a fully-fledged continuation of the first. As such, the plot had been expanded, and the engine was changed to Xash3D, from the development team XashXT Group. Throughout two and a half years, the game had drastically changed.
Release
The project was released on the 27th of February 2015, after two and a half years of development. Being a complete distribution, it was released as version 1.0.
Version 1.1
On the 26th of April 2015, version 1.1 released. This version was the final official update developed by both Kunst-Produkt Laboratory & XashXT Group. It is a fully pre-patched version of the game, containing all previous patches, with numerous changes:
- Redone surface materials (metal, concrete, water, etc).
- Added extra detail to textures.
- Fixed menu options.
- Added new graphical options.
- NPC troops no longer disappear.
- Redone physics and animations for weapons.
- Better compatibility with ATI Radeon graphics cards and integrated Intel HD graphics.
- Collecting documents and other such collectibles is now easier (documents now glow when close to the player).
- Fixed activating objects through walls (original Half-Life bug).
- Added an additional secret area.
- Replaced models and textures not created by the author.
- Minor improvements in the design of levels.
- Fixed Russian localization and added new voicelines, finished the English localization, and added a Ukrainian localization.
- Balancing changes.