Newbspguy

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newbspguy newbspguy is a bspguy bspguy fork supported by UnrealKaraulov.

Warning.pngWarning:The editor contains bugs and is unstable. Save early and often! Make backups before experimenting with anything.

About

newbspguy is a map viewer and editor that allows viewing and editing of GoldSrc GoldSrc maps without decompiling, and can merge Sven Co-op Sven Co-op (GoldSrc GoldSrc) maps.

Supported 2BSP, BSP2, 29, 30, and Xash3D Xash3D (bsp30ex) map formats.

Also supports converting between these formats!

Can export and import, WAD, LIT, and RAD files (for rerun rad.exe), BSP models (prefabs), and more.

Possible to edit simple geometry, light maps, and allow to export/import .bsp files (Similar to prefabs in Hammer 3.x Hammer 3.x)

System requirements

  • OS: Microsoft Windows 7 or ubuntu latest
  • CPU: 2.0 GHz dual core processor
  • RAM: 2048MB
  • Video Card: 1024MB with Opengl 3.3 support.

Setup

  1. Download newbspguy.zip
  2. Extract
  3. Run bspguy with command line args "editor" (Or start empty window with GUI)
  4. Click File->Settings
  5. Enter the game directory in the General tab
    Tip.pngTip:For Half-Life 1, select the directory with the hl.exe file
  6. Enter the relative or full path to fgd files in FGDs tab
  7. Enter mod directories in the Asset Paths tab
  8. Click File->Open
  9. Select Goldsource bsp map file

Features

This fork has all the features of the original BSPGuy. As well as their new ones.

Newbspguy Features

  • Texture Rotation
  • Face Editor Update (Better texture support, verts manual editor, etc, but without texture browser)
  • Export obj, wad, ent, bsp (Selected model with working collision, can be used in any entity instead of MDL models)
  • Import wad, ent, bsp (Currently only one mode - import as a new entity outside the map)
  • Render bsp models
  • Render mdl models
  • Full support for the "angle" and "angles" keyvalue.
  • Renders ents and models using these key values.
  • Full-featured LightMap Editor.
  • Sorting by fgd flags.
  • Added "undo/redo" for any manipulation. (Move ents/origin, etc)
  • Added move model (As an option for transforming)
  • Added CRC-Spoofing (Now possible to replace the original map and play it on any servers)
  • Updated controls logic (Now can't use hotkeys and manipulation, if any input/window is active)
  • WAD Unpacker/Packer

Bugs

Icon-Bug.pngBug:When editing a bsp file, newbspguy may crash without any reasons.
Icon-Bug.pngBug:When editing a bsp file, changes may not be saved, even if you force a save.

External links