Category:Source base entities
The entities in this category are shared between games, running on Source. They are not necessarily shared between all games, but they usually are. If they aren't, they were generally added by a certain game and shared by all later games.
Templates for Page Editors
Tip:These templates automatically insert the page into the correct categories.
Subcategories
This category has the following 3 subcategories, out of 3 total.
E
S
Pages in category "Source base entities"
The following 200 pages are in this category, out of 949 total.
(previous page) (next page)I
- Info ladder dismount
- Info landmark
- Info lighting
- Info lighting relative
- Info mass center
- Info no dynamic shadow
- Info node
- Info node air
- Info node air hint
- Info node climb
- Info node hint
- Info node link
- Info node link controller
- Info npc spawn destination
- Info null
- Info overlay
- Info overlay accessor
- Info overlay transition
- Info particle system
- Info player counterterrorist
- Info player deathmatch
- Info player start
- Info player teamspawn
- Info player terrorist
- Info projecteddecal
- Info radial link controller
- Info remarkable
- Info snipertarget
- Info target
- Info target instructor hint
- Info target vehicle transition
- Info teleport destination
- Info vehicle groundspawn
- Infodecal
- Instanced scripted scene
- Item sodacan
L
- Light
- Light directional
- Light dynamic
- Light environment
- Light glspot
- Light spot
- Logic achievement
- Logic active autosave
- Logic auto
- Logic autosave
- Logic branch
- Logic branch listener
- Logic case
- Logic choreographed scene
- Logic collision pair
- Logic compare
- Logic coop manager
- Logic eventlistener
- Logic lineto
- Logic measure movement
- Logic mirror movement
- Logic multicompare
- Logic navigation
- Logic playmovie
- Logic proximity
- Logic random outputs
- Logic register activator
- Logic relay
- Logic scene list manager
- Logic script
- Logic timer
M
N
P
- Path corner
- Path track
- Phys ballsocket
- Phys bone follower
- Phys constraint
- Phys constraintsystem
- Phys convert
- Phys hinge
- Phys keepupright
- Phys lengthconstraint
- Phys magnet
- Phys motor
- Phys pulleyconstraint
- Phys ragdollconstraint
- Phys ragdollmagnet
- Phys slideconstraint
- Phys spring
- Phys thruster
- Phys torque
- Physics cannister
- Physics entity solver
- Physics npc solver
- Physics prop
- Physics prop ragdoll
- Plasma
- Player
- Player loadsaved
- Player manager
- Player speedmod
- Player weaponstrip
- Point anglesensor
- Point angularvelocitysensor
- Point bonusmaps accessor
- Point broadcastclientcommand
- Point camera
- Point clientcommand
- Point commentary node
- Point commentary viewpoint
- Point devshot camera
- Point enable motion fixup
- Point entity finder
- Point gamestats counter
- Point hurt
- Point message
- Point playermoveconstraint
- Point posecontroller
- Point proximity sensor
- Point push
- Point spotlight
- Point teleport
- Point template
- Point tesla
- Point velocitysensor
- Point viewcontrol
- Point viewcontrol multiplayer
- Point viewproxy
- Point worldtext
- Postprocess controller
- Prop detail
- Prop detail sprite
- Prop door rotating
- Prop dynamic
- Prop dynamic ornament
- Prop dynamic override
- Prop hallucination
- Prop physics
- Prop physics multiplayer
- Prop physics override
- Prop physics respawnable
- Prop ragdoll
- Prop sphere
- Prop static
- Prop vehicle
- Prop vehicle driveable
S
T
- Tanktrain ai
- Tanktrain aitarget
- Target changegravity
- Te tester
- Test effect
- Test proxytoggle
- Test traceline
- User:THE OWL/Sandbox/Pages/prop dynamic
- Trigger
- Trigger auto crouch
- Trigger autosave
- Trigger brush
- Trigger changelevel
- Trigger fog
- Trigger gravity
- Trigger hierarchy
- Trigger hurt
- Trigger impact
- Trigger look
- Trigger multiple
- Trigger once
- Trigger playermovement
- Trigger proximity