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Template:This is a

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This template is currently being rewritten.
The rewrite can be found at User:Pee/Sandbox/this is a. You can discuss the changes here.

This rewrite is complete except for translations.

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{{Thisis}}

This template is the master format page for all Entity, Console command/variable, and Shader pages. Each page should have this at the beginning to describe the basic info about each one, such as what they are and their availability. It should be placed on the base pages of articles using {{MultiPage}}.

Parameters and Examples

*: Necessary parameters.

Parameter Description Example Preview
*{{{1}}} The type of the object need to describe. The following types are available:

Entities:

Console Variables, Commands, QC Commands:

Miscellaneous:

  • Custom (You can specify the type yourself. See examples)
Note.pngNote:Template will not add entity categories and change titles when using non-entity type (such as convar).
{{this is a|''incredible entity''|engine=''Mosaic''}}
{{this is a|e1|engine=3}}

{{this is a|e2|engine=1}}
{{this is a|convar|name=sv_cheats}}
{{this is a|s0|name=LightmappedGeneric}}
This is a incredible entity available in all Mosaic games.
This is a internal point entity available in all Source 2 Source 2 games.
This is a brush entity available in all GoldSrc GoldSrc games.
sv_cheats is a console variable available in all Source Source games.
LightmappedGeneric is a pixel shader available in all Source Source games.
{{{engine}}}
{{{engine1}}}
{{{engine2}}}
Which engine the subject belongs to.
Icon-Important.pngImportant:To add multiple engines, please use parameter {{{engine1}}} (secondary engine) and {{{engine2}}} (tertiary engine) with {{{engine}}} (primary engine) at the same time.
{{this is a|e1|engine=3}}
{{this is a|e1}}
{{this is a|e0|engine=1|engine1=2}}
{{this is a|e0|engine=1|engine1=2|engine2=3}}
This is a internal point entity available in all Source 2 Source 2 games.
This is a internal point entity available in all Source Source games.
This is a point entity available in all GoldSrc GoldSrc and Source Source games.
This is a point entity available in all GoldSrc GoldSrcSource Source and Source 2 Source 2 games.
{{{except}}} This is available in all other games except this one.
Note.pngNote:Works without {{{game}}}.
{{this is a|e2|name=func_monitor|except=Left 4 Dead series}}
func_monitor is a brush entity available in all Source Source games except Left 4 Dead series Left 4 Dead series.
{{{since}}} This is available since this game.
Note.pngNote:Works without {{{game}}}.
{{this is a|e0|name=info_player_start|engine=1|since=Half-Life}}
info_player_start is a point entity available in all GoldSrc GoldSrc games since Half-Life Half-Life.
{{{name}}} The name of the subject. It will change the title of a page. The default value is "This". You can specify it to 0 to remove the entity name.
{{this is a|e0|name=info_player_start}}
info_player_start is a point entity available in all Source Source games.
{{{series}}} The series that the subject is available in.
{{this is a|e2|series=Counter-Strike}}
This is a brush entity available in the Counter-Strike series.
{{{seriescs}}} The series of Counter-Strike that the subject is available in[Why?].
{{this is a|e3|seriescs=Counter-Strike|game=Counter-Strike: Source}}
This is a internal brush entity available in the Counter-Strike series (since Counter-Strike: Source Counter-Strike: Source).
{{{game}}} The game that the subject is available in.
Note.pngNote:Works without {{{series}}}.
{{this is a|e5|game=Team Fortress 2}}
This is a path entity available in Team Fortress 2 Team Fortress 2.
{{{notitlechange}}} You can prevent title-changing from the template by using this parameter. Used in the /doc page.
{{this is a|e0|notitlechange=1|name=info_player_start|engine=1|since=Half-Life}}
info_player_start is a point entity available in all GoldSrc GoldSrc games since Half-Life Half-Life.
{{{internal}}} If enabled (value is 1 or true), the page will be added to Category:Internal entities and "internal" will be displayed before "... entity".
Note.pngNote:If {{{type}}} is a defined value (e.g. e0), the parameter is invalid.
{{this is a|entity|internal=1}}
This is a internal entity available in all Source Source games.
{{{cut}}} If enabled, "cut" will be displayed before "(internal) ... entity"and the page will add to Category:Cut Entities.
{{this is a|cut=1|internal=1|entity}}
This is a cut internal entity available in all Source Source games.
{{{sprite}}} The icon of the entity:
  • If 1 is specified, the template will find the entity icon file based on the entity name (parameter {{{1}}}). (Follow the format of [[File:<entity name>.png]] to find)
  • If it is a custom value, the template will find the entity icon file according to the specified value.
    Note.pngNote:File suffix name is required!
{{this is a|e0|name=logic_script|sprite=1}}
Logic script.png
logic_script is a point entity available in all Source Source games.
{{{icon}}} Make the game icon appear left-aligned.
  • If 1 is specified, the template will use {{{game}}} instead.
  • If it is a custom value, you need to enter the full name of the game. (Case sensitive)
  • If 0 is specified or the parameter is unused, the icon will appears in the text. (See the examples above.)
{{this is a|e0|name=info_survivor_position|icon=Left 4 Dead series|type=e0|series=Left 4 Dead}}
Left 4 Dead series info_survivor_position is a point entity available in the Left 4 Dead series.
{{{game1}}} ~ {{{game5}}} If this is available in multiple games, use these parameters to describe.
Note.pngNote:Once you have used the {{{game1}}}, the style of the template will be changed. The {{{game}}} is necessary for displaying the first game.
Note.pngNote:Works without {{{series}}}.
{{this is a|e0|game=Left 4 Dead|game1=Left 4 Dead 2|game2=Portal 2 |game3=Team Fortress 2|game4=Portal 2|game5=Counter-Strike: Global Offensive}}
{{this is a|e0|name=info_survivor_position|game=Left 4 Dead|game1=Left 4 Dead 2}}
This is a point entity available in the following Source Source games or engine branches:
Left 4 Dead Left 4 DeadLeft 4 Dead 2 Left 4 Dead 2Portal 2 Portal 2Team Fortress 2 Team Fortress 2Portal 2 Portal 2 and Counter-Strike: Global Offensive Counter-Strike: Global Offensive.
info_survivor_position is a point entity available in the following Source Source games or engine branches:
Left 4 Dead Left 4 Dead and Left 4 Dead 2 Left 4 Dead 2.
{{{nocat}}} Don't place any categories.
{{this is a|e0|name=info_player_start|nocat=1}}
N/A
{{{except-multi}}} Similar to {{{except}}}, but can specify multiple games simultaneously.
Note.pngNote:Unsupport placing categories.
{{this is a|e0|name=1|except-multi={{l4d}}{{hl2}}{{csgo}}}}
1 is a point entity available in all Source Source games except Left 4 DeadHalf-Life 2Counter-Strike: Global Offensive.

See also

Note.pngNote:All the entity templates listed below are deprecated.