Template:This is a
This is a {{{1}}} available in all Source games.
![Icon-translate.png](/w/images/thumb/b/b1/Icon-translate.png/32px-Icon-translate.png)
This template uses a strings subpage
Please follow the format on this subpage(s) to add translations.
Please follow the format on this subpage(s) to add translations.
This template is the master format page for all Entity, Console command/variable, and Shader pages. Each page should have this at the beginning to describe the basic info about each one, such as what they are and their availability.
Parameters and Examples
*: Necessary parameters.
Parameter | Description | Example | Preview |
---|---|---|---|
*{{{1}}}
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The type of the object need to describe. The following types are available: Entities:
Console Variables, Commands, QC Commands:
Miscellaneous:
![]() console variable ). |
This is a incredible entity available in all
![]() This is a brush entity available in all
![]() | |
{{{shader}}} {{{shader1}}} ~{{{shader5}}}
|
The shader that a parameter is in (only works if {{{1}}} is equal to shader parameter ). Extra parameters allow you to specify multiple shaders.
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$lightmap is a material shader parameter for the VertexLitGeneric shader available in ![]() ![]() | |
{{{dx}}}
|
Add DirectX levels inline text.
Available versions:
|
$lightwarptexture (DX8) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() $lightwarptexture (DX9+) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() $lightwarptexture (DX9.0c+) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() | |
{{{engine}}} {{{engine1}}} {{{engine2}}}
|
Which engine the subject belongs to.
![]() {{{engine1}}} (secondary engine) and {{{engine2}}} (tertiary engine) with {{{engine}}} (primary engine) at the same time.
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{{{except}}}
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This is available in all other games except this one. ![]() {{{game}}} . |
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{{{since}}}
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This is available since this game. ![]() {{{game}}} . |
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{{{name}}}
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The name of the subject. It will change the title of a page. The default value is "This". You can specify it to 0 to remove the entity name.
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{{{series}}}
|
The series that the subject is available in. | ||
{{{game}}}
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The game that the subject is available in. ![]() {{{series}}} . |
This is a path entity available in
![]() | |
{{{notitlechange}}}
|
You can prevent title-changing from the template by using this parameter. Used in the /doc page.
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{{{internal}}}
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If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | ||
{{{cut}}}
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If enabled, "cut" will be displayed before "(internal) ... entity" and a category will be added to the page. | ||
{{{sprite}}}
|
The icon of the entity:
|
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{{{icon}}}
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Make the game icon appear left-aligned.
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{{{game1}}} ~ {{{game5}}}
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If this is available in multiple games, use these parameters to describe. ![]() {{{game1}}} , the style of the template will be changed. The {{{game}}} is necessary for displaying the first game.![]() {{{series}}} . |
This is a point entity available in
![]() ![]() ![]() ![]() ![]() ![]() | |
{{{nocat}}}
|
Don't place any categories. | N/A | |
{{{except-multi}}}
|
Similar to {{{except}}} , but can specify multiple games simultaneously. ![]() |
See also
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
{{Entity}}
{{Format}}
{{Point ent}}
{{Base point multi}}
{{Brush ent}}
{{Base brush multi}}
{{Game name}}
{{Shaderparam}}
The above documentation is transcluded from Template:This is a/doc. (edit | history)
Editors can experiment in this template's sandbox (edit) and testcases (create) pages.
Add categories to the /doc subpage. Subpages of this page.