prop_detail_sprite
From Valve Developer Community
prop_detail_sprite is an internal point entity available in all Source games. It allows manual insertion of detail sprites into a level.


Keyvalues
This entity is not in Valve's FGDs. Its properties must be set with SmartEdit disabled.
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origin <Vector>
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angles <QAngle>
- Standard position information.
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detailOrientation <int>
- See Detail props#sprites.
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position_ul <Vector2D>
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position_lr <Vector2D>
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Confirm:The location of the sprite's upper left and lower right corners, relative to its origin.
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tex_ul <Vector2D>
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tex_size <Vector2D>
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tex_total_size <float>
- The area of the detail texture that should constitute this sprite. See Detail props#sprites.