List of HL2 entities: Difference between revisions
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m (Sorted list according to first letter. (Too sore fingers to sort it in perfect order.)) |
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This is a complete list of all [[HL2]] entities. | This is a complete list of all [[HL2]] entities. | ||
[[ai_ally_manager]] | [[ai_ally_manager]] | ||
[[ai_changetarget]] | |||
[[ai_citizen_response_system]] | |||
[[ai_goal_actbusy]] | |||
[[ai_goal_assault]] | |||
[[ai_goal_follow]] | |||
[[ai_goal_lead]] | [[ai_goal_lead]] | ||
[[ai_goal_lead_weapon]] | [[ai_goal_lead_weapon]] | ||
[[ai_goal_standoff]] | [[ai_goal_standoff]] | ||
[[ai_goal_police]] | [[ai_goal_police]] | ||
[[ai_script_conditions]] | [[ai_script_conditions]] | ||
[[ai_sound]] | [[ai_sound]] | ||
[[ambient_generic]] | [[ambient_generic]] | ||
[[assault_rallypoint]] | |||
[[assault_assaultpoint]] | |||
[[ | |||
[[ | |||
[[cycler]] | [[cycler]] | ||
[[env_ar2explosion]] | |||
[[env_beam]] | [[env_beam]] | ||
[[env_beverage]] | [[env_beverage]] | ||
[[env_blood]] | [[env_blood]] | ||
[[env_credits]] | |||
[[env_dustpuff]] | |||
[[env_entity_igniter]] | |||
[[env_fade]] | |||
[[env_firesource]] | |||
[[env_flare]] | |||
[[env_headcrabcanister]] | |||
[[env_lightglow]] | |||
[[env_microphone]] | |||
[[env_muzzleflash]] | |||
[[env_particlelight]] | |||
[[env_physexplosion]] | [[env_physexplosion]] | ||
[[env_physimpact]] | [[env_physimpact]] | ||
[[ | [[env_player_surface_trigger]] | ||
[[ | [[env_rotorshooter]] | ||
[[env_rotorwash]] | |||
[[env_shake]] | [[env_shake]] | ||
[[env_shooter]] | [[env_shooter]] | ||
[[env_soundscape_proxy]] | [[env_soundscape_proxy]] | ||
[[env_spark]] | [[env_spark]] | ||
[[env_starfield]] | |||
[[env_sun]] | |||
[[env_terrainmorph]] | |||
[[env_tonemap_controller]] | |||
[[env_zoom]] | |||
[[env_wind]] | [[env_wind]] | ||
[[filter_multi]] | |||
[[filter_activator_name]] | |||
[[func_breakable_surf]] | |||
[[func_button]] | |||
[[func_detail]] | |||
[[func_dustcloud]] | |||
[[func_guntarget]] | |||
[[func_healthcharger]] | |||
[[func_illusionary]] | |||
[[func_ladderendpoint]] | |||
[[func_lookdoor]] | |||
[[func_monitor]] | |||
[[func_occluder]] | |||
[[func_physbox]] | |||
[[func_rotating]] | |||
[[func_smokevolume]] | |||
[[func_trackchange]] | |||
[[func_tanklaser]] | |||
[[func_tankairboatgun]] | |||
[[func_tankapcrocket]] | |||
[[func_tankmortar]] | |||
[[func_tankphyscannister]] | |||
[[func_tanktrain]] | |||
[[func_traincontrols]] | |||
[[func_vehicleclip]] | |||
[[game_player_equip]] | [[game_player_equip]] | ||
[[game_ragdoll_manager]] | |||
[[game_score]] | [[game_score]] | ||
[[game_ui]] | [[game_ui]] | ||
[[game_zone_player]] | [[game_zone_player]] | ||
[[ | |||
[[generic_actor]] | |||
[[info_ladder_dismount]] | |||
[[info_mass_center]] | |||
[[info_npc_spawn_destination]] | |||
[[info_no_dynamic_shadow]] | [[info_no_dynamic_shadow]] | ||
[[info_null]] | |||
[[info_node_air_hint]] | |||
[[info_node_climb]] | |||
[[info_node_hint]] | |||
[[info_player_start]] | [[info_player_start]] | ||
[[info_target]] | [[info_target]] | ||
[[info_teleport_destination]] | [[info_teleport_destination]] | ||
[[ | [[infodecal]] | ||
[[ | |||
[[ | [[item_ammo_357]] | ||
[[ | [[item_ammo_357_large]] | ||
[[ | [[item_ammo_ar2]] | ||
[[item_ammo_ar2_large]] | |||
[[item_ammo_crossbow]] | |||
[[item_ammo_pistol]] | |||
[[item_ammo_pistol_large]] | |||
[[item_ammo_smg1]] | |||
[[item_ammo_smg1_large]] | |||
[[item_ammo_smg1_grenade]] | |||
[[item_battery]] | |||
[[item_box_buckshot]] | |||
[[item_rpg_round]] | |||
[[item_healthkit]] | |||
[[item_healthvial]] | |||
[[item_ammo_ar2_altfire]] | |||
[[item_suit]] | |||
[[keyframe_track]] | [[keyframe_track]] | ||
[[logic_auto]] | [[logic_auto]] | ||
[[ | [[logic_autosave]] | ||
[[logic_branch]] | [[logic_branch]] | ||
[[logic_case]] | [[logic_case]] | ||
[[logic_choreographed_scene]] | |||
[[logic_collision_pair]] | |||
[[logic_compare]] | |||
[[logic_measure_movement]] | |||
[[logic_multicompare]] | [[logic_multicompare]] | ||
[[logic_lineto]] | |||
[[logic_relay]] | [[logic_relay]] | ||
[[math_remap]] | [[math_remap]] | ||
[[ | |||
[[ | [[momentary_rot_button]] | ||
[[ | |||
[[ | [[move_keyframed]] | ||
[[ | [[move_track]] | ||
[[ | [[move_rope]] | ||
[[ | |||
[[ | [[npc_antlionguard]] | ||
[[ | [[npc_breen]] | ||
[[npc_bullseye]] | |||
[[npc_citizen]] | |||
[[npc_crow]] | |||
[[npc_cscanner]] | |||
[[npc_helicopter]] | |||
[[npc_heli_avoidsphere]] | |||
[[npc_heli_avoidbox]] | |||
[[npc_missiledefense]] | |||
[[npc_turret_floor]] | |||
[[npc_seagull]] | |||
[[npc_pigeon]] | |||
[[npc_ichthyosaur]] | |||
[[npc_headcrab_black]] | |||
[[npc_launcher]] | |||
[[npc_spotlight]] | |||
[[npc_strider]] | |||
[[npc_mortarsynth]] | |||
[[npc_metropolice]] | |||
[[npc_monk]] | |||
[[npc_kleiner]] | |||
[[npc_zombie]] | |||
[[path_corner_crash]] | |||
[[path_track]] | |||
[[physics_cannister]] | [[physics_cannister]] | ||
[[ | |||
[[phys_constraintsystem]] | |||
[[phys_hinge]] | [[phys_hinge]] | ||
[[phys_ballsocket]] | [[phys_ballsocket]] | ||
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[[phys_torque]] | [[phys_torque]] | ||
[[phys_magnet]] | [[phys_magnet]] | ||
[[player_weaponstrip]] | |||
[[player_speedmod]] | |||
[[point_anglesensor]] | |||
[[point_apc_controller]] | |||
[[point_bugbait]] | |||
[[point_hurt]] | |||
[[point_message]] | |||
[[point_servercommand]] | |||
[[point_spotlight]] | |||
[[point_teleport]] | |||
[[point_template]] | |||
[[point_tesla]] | |||
[[point_viewcontrol]] | |||
[[prop_combine_ball]] | |||
[[prop_detail]] | [[prop_detail]] | ||
[[prop_dynamic]] | [[prop_dynamic]] | ||
[[prop_physics_multiplayer]] | [[prop_physics_multiplayer]] | ||
[[ | [[prop_vehicle_airboat]] | ||
[[ | [[prop_vehicle_cannon]] | ||
[[ | [[prop_vehicle_driveable]] | ||
[[ | [[prop_vehicle_jeep]] | ||
[[ | |||
[[script_intro]] | |||
[[ | |||
[[shadow_control]] | |||
[[tanktrain_ai]] | [[tanktrain_ai]] | ||
[[trigger_changelevel]] | [[trigger_changelevel]] | ||
[[trigger_gravity]] | [[trigger_gravity]] | ||
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[[trigger_impact]] | [[trigger_impact]] | ||
[[trigger_transition]] | [[trigger_transition]] | ||
[[trigger_rpgfire]] | |||
[[trigger_vphysics_motion]] | |||
[[trigger_weapon_dissolve]] | |||
[[trigger_weapon_strip]] | |||
[[vehicle_viewcontroller]] | |||
[[water_lod_control]] | [[water_lod_control]] | ||
[[ | |||
[[ | [[weapon_357]] | ||
[[weapon_alyxgun]] | |||
[[weapon_annabelle]] | |||
[[weapon_ar2]] | |||
[[weapon_bugbait]] | |||
[[weapon_crossbow]] | |||
[[weapon_crowbar]] | |||
[[weapon_frag]] | |||
[[weapon_pistol]] | |||
[[weapon_rpg]] | |||
[[weapon_shotgun]] | |||
[[weapon_smg1]] | |||
[[weapon_stunstick]] | |||
[[worldspawn]] | |||
==See also== | ==See also== | ||
*[[List of base entities]] | * [[List of base entities]] | ||
*[[List of HL2DM entities]] | * [[List of HL2DM entities]] | ||
*[[List of CS:S entities]] | * [[List of CS:S entities]] | ||
*[[List of DoD:S entities]] | * [[List of DoD:S entities]] | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 23:53, 11 April 2006
This is a complete list of all HL2 entities.
ai_ally_manager ai_changetarget ai_citizen_response_system ai_goal_actbusy ai_goal_assault ai_goal_follow ai_goal_lead ai_goal_lead_weapon ai_goal_standoff ai_goal_police ai_script_conditions ai_sound
ambient_generic
assault_rallypoint assault_assaultpoint
cycler
env_ar2explosion env_beam env_beverage env_blood env_credits env_dustpuff env_entity_igniter env_fade env_firesource env_flare env_headcrabcanister env_lightglow env_microphone env_muzzleflash env_particlelight env_physexplosion env_physimpact env_player_surface_trigger env_rotorshooter env_rotorwash env_shake env_shooter env_soundscape_proxy env_spark env_starfield env_sun env_terrainmorph env_tonemap_controller env_zoom env_wind
filter_multi filter_activator_name
func_breakable_surf func_button func_detail func_dustcloud func_guntarget func_healthcharger func_illusionary func_ladderendpoint func_lookdoor func_monitor func_occluder func_physbox func_rotating func_smokevolume func_trackchange func_tanklaser func_tankairboatgun func_tankapcrocket func_tankmortar func_tankphyscannister func_tanktrain func_traincontrols func_vehicleclip
game_player_equip game_ragdoll_manager game_score game_ui game_zone_player
generic_actor
info_ladder_dismount info_mass_center info_npc_spawn_destination info_no_dynamic_shadow info_null info_node_air_hint info_node_climb info_node_hint info_player_start info_target info_teleport_destination infodecal
item_ammo_357 item_ammo_357_large item_ammo_ar2 item_ammo_ar2_large item_ammo_crossbow item_ammo_pistol item_ammo_pistol_large item_ammo_smg1 item_ammo_smg1_large item_ammo_smg1_grenade item_battery item_box_buckshot item_rpg_round item_healthkit item_healthvial item_ammo_ar2_altfire item_suit
keyframe_track
logic_auto logic_autosave logic_branch logic_case logic_choreographed_scene logic_collision_pair logic_compare logic_measure_movement logic_multicompare logic_lineto logic_relay
math_remap
momentary_rot_button
move_keyframed move_track move_rope
npc_antlionguard npc_breen npc_bullseye npc_citizen npc_crow npc_cscanner npc_helicopter npc_heli_avoidsphere npc_heli_avoidbox npc_missiledefense npc_turret_floor npc_seagull npc_pigeon npc_ichthyosaur npc_headcrab_black npc_launcher npc_spotlight npc_strider npc_mortarsynth npc_metropolice npc_monk npc_kleiner npc_zombie
path_corner_crash path_track
physics_cannister
phys_constraintsystem phys_hinge phys_ballsocket phys_pulleyconstraint phys_ragdollconstraint phys_torque phys_magnet
player_weaponstrip player_speedmod
point_anglesensor point_apc_controller point_bugbait point_hurt point_message point_servercommand point_spotlight point_teleport point_template point_tesla point_viewcontrol
prop_combine_ball prop_detail prop_dynamic prop_physics_multiplayer prop_vehicle_airboat prop_vehicle_cannon prop_vehicle_driveable prop_vehicle_jeep
script_intro
shadow_control
tanktrain_ai
trigger_changelevel trigger_gravity trigger_soundscape trigger_remove trigger_once trigger_look trigger_impact trigger_transition trigger_rpgfire trigger_vphysics_motion trigger_weapon_dissolve trigger_weapon_strip
vehicle_viewcontroller
water_lod_control
weapon_357 weapon_alyxgun weapon_annabelle weapon_ar2 weapon_bugbait weapon_crossbow weapon_crowbar weapon_frag weapon_pistol weapon_rpg weapon_shotgun weapon_smg1 weapon_stunstick
worldspawn