User contributions
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- 17:13, 16 February 2008 (diff | hist) . . (+24) . . m Env sprite (Explained why exactly these render modes are preferred.)
- 15:57, 13 February 2008 (diff | hist) . . (+242) . . User talk:£cho (Talk in the talk pages.)
- 15:32, 13 February 2008 (diff | hist) . . (+7) . . m Dire (The official site is down. Pay attention to the date of this entry to establish for how long it's been down.)
- 12:38, 13 February 2008 (diff | hist) . . (+34) . . m Material proxies (Inserted HeliBlade.)
- 08:59, 13 February 2008 (diff | hist) . . (+1) . . m Shaders in Lights\ (Oops. Forgot to count them.) (current)
- 08:54, 13 February 2008 (diff | hist) . . (+458) . . N Shaders in Lights\
- 08:49, 13 February 2008 (diff | hist) . . (+25) . . m Shader Types and Parameters (→Fully verified folders: Inserted new folder soon to be added.)
- 22:30, 12 February 2008 (diff | hist) . . (-26) . . m Shaders in Sprites\ (Oops. Double heading removed.) (current)
- 22:28, 12 February 2008 (diff | hist) . . (-42) . . m Shader Types and Parameters (→Main list: Removed folderized duplicates.)
- 22:26, 12 February 2008 (diff | hist) . . (+835) . . N Shaders in Sprites\
- 21:58, 12 February 2008 (diff | hist) . . (+26) . . m Shader Types and Parameters (→Fully verified folders: Inserted link to future folder (coming soon).)
- 21:56, 12 February 2008 (diff | hist) . . (-10) . . m Shaders in HUD\ (Rephrased.)
- 21:56, 12 February 2008 (diff | hist) . . (+199) . . Shaders in HUD\
- 21:46, 12 February 2008 (diff | hist) . . (+487) . . User talk:N00bits (current)
- 20:57, 12 February 2008 (diff | hist) . . (-60) . . m Material proxies (Did a COMPLETE revert.)
- 20:52, 12 February 2008 (diff | hist) . . (+239) . . User talk:Ts2do
- 20:48, 12 February 2008 (diff | hist) . . (+256) . . N Talk:Shaders in hud\ (current)
- 20:46, 12 February 2008 (diff | hist) . . (-25) . . Shaders in HUD\ (There is no textures. This folder is probably not used at all. Sprites are used for the HUD.)
- 19:15, 12 February 2008 (diff | hist) . . (+454) . . User talk:Campaignjunkie
- 18:24, 12 February 2008 (diff | hist) . . (+391) . . User talk:N00bits (Provided a possible answer.)
- 18:12, 12 February 2008 (diff | hist) . . (+642) . . User talk:Campaignjunkie
- 15:10, 12 February 2008 (diff | hist) . . (+382) . . User talk:Beeswax (WorldTwoTextureBlend)
- 14:59, 12 February 2008 (diff | hist) . . (+1) . . m $bumpmap (→Additional parameters: Corrected shader.)
- 14:39, 12 February 2008 (diff | hist) . . (+1) . . m $bumpmap2 (→Usage: Wrote correct shader.)
- 14:27, 12 February 2008 (diff | hist) . . (+184) . . User talk:Beeswax
- 14:22, 12 February 2008 (diff | hist) . . (-34) . . m $basetexture2 (→$texture2: Actually that sound like bs to me. (Checked against all HL2 materials.))
- 12:58, 12 February 2008 (diff | hist) . . (+3) . . m $basetexture2 (Corrected shaders.)
- 12:50, 12 February 2008 (diff | hist) . . (+260) . . Talk:Valve Time (→What games are with what dates?)
- 12:44, 12 February 2008 (diff | hist) . . (+111) . . m WorldTwoTextureBlend (Added note to avoid further confusion.)
- 12:33, 12 February 2008 (diff | hist) . . (+54) . . m Shaders in Nature\ (→Dedicated Shaders: Provided link.)
- 12:31, 12 February 2008 (diff | hist) . . (+208) . . WorldVertexTransition (Expanded note, hopefully clearing up some confusion.)
- 12:29, 12 February 2008 (diff | hist) . . (-2) . . m WorldTwoTextureBlend (→Additional Parameters: Typo.)
- 12:29, 12 February 2008 (diff | hist) . . (+306) . . WorldTwoTextureBlend (Provided a RIGHT description.)
- 12:21, 12 February 2008 (diff | hist) . . (+36) . . N WorldTwoTextureBlend (WorldTwoTextureBlend moved to WorldVertexTransition)
- 12:12, 12 February 2008 (diff | hist) . . (-87) . . Shader Types and Parameters (→Main list: Corrected description. (Dude, you've confused this with WorldVertexTransition - don't listen to Valve.))
- 10:56, 12 February 2008 (diff | hist) . . (+438) . . Talk:Shader Types and Parameters (Difference between Shaders/Fallbacks?)
- 10:47, 12 February 2008 (diff | hist) . . (+24) . . m Shaders in Engine\ (→VolumetricFog: Someone said this doesn't work.)
- 10:46, 12 February 2008 (diff | hist) . . (+1) . . m Shaders in VGUI\ (Directed link to future page.)
- 10:45, 12 February 2008 (diff | hist) . . (-67) . . m Shaders in shadertest\ (Directed links.)
- 10:39, 12 February 2008 (diff | hist) . . (0) . . m Shaders in Editor\ (Directed link.)
- 10:37, 12 February 2008 (diff | hist) . . (-17) . . m Shaders in Dev\ (Directed some links.)
- 10:13, 12 February 2008 (diff | hist) . . (-288) . . Shader Types and Parameters (Removed duplicates (already listed in folders).)
- 10:12, 12 February 2008 (diff | hist) . . (+113) . . m Shaders in Glass (Moved info from main list.)
- 10:04, 12 February 2008 (diff | hist) . . (+2,949) . . N Shaders in Nature\
- 08:39, 12 February 2008 (diff | hist) . . (+25) . . m Shader Types and Parameters (→Fully verified folders: Linked to future folder (coming soon).)
- 19:14, 11 February 2008 (diff | hist) . . (+620) . . User talk:Plykkegaard (→Tutorials)
- 18:27, 11 February 2008 (diff | hist) . . (+526) . . User talk:Plykkegaard
- 17:30, 11 February 2008 (diff | hist) . . (+1,241) . . N Shaders in Glass
- 17:07, 11 February 2008 (diff | hist) . . (+24) . . m Shader Types and Parameters (→Fully verified folders: Added link to Glass folder. (I'm adding it shortly.))
- 17:04, 11 February 2008 (diff | hist) . . (+285) . . User talk:Plykkegaard (→Tutorials: What??)
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