Category:Non-internal entities
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For help, see the VDC Editing Help. Also, remember to check for any notes left by the tagger at this article's talk page.
A Non-Internal entity is when there is no entity in the FGD by default. an FGD tells Hammer what entities exist in the engine, and what keyvalues, inputs, outputs, and flags they have.
If information for an entity is missing from an FGD, it can be manually added through Hammer without it. FGD info is not required to use anything, but it does help make the mapping process much simpler.
See Non-FGD features for more info.
See also Category:Internal entities.
Pages in category "Non-internal entities"
The following 200 pages are in this category, out of 1,994 total.
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- Func illusionary (GoldSrc)
- Func illusionary/en
- Func instance io proxy
- Func ladder (GoldSrc)
- Func ladderendpoint
- Func liquidportal
- Func lod
- Func lookdoor
- Func machinegun (GoldSrc)
- Func monitor:es
- Func monsterclip (GoldSrc)
- Func mortar field (GoldSrc)
- Func movelinear (Source)
- Func movelinear (Source)/ru
- Func nav attribute region
- Func nav attribute region:zh-cn
- Func nav blocker:zh-cn
- Func nav connection blocker
- Func nav stairs toggle
- Func no defuse
- Func nobuild
- Func nogrenades
- Func noportal volume
- Func occluder
- Func orator
- Func orator:zh-cn
- Func passtime goal
- Func passtime goal/en
- Func passtime goalie zone
- Func passtime no ball zone
- Func pendulum (GoldSrc)
- Func physbox
- Func physbox multiplayer
- Func placement clip
- Func plat
- Func plat (GoldSrc)
- Func platrot
- Func platrot (GoldSrc)
- Func playerghostinfected clip
- Func playerinfected clip
- Func portal bumper
- Func portal detector
- Func portal orientation
- Func portalled
- Func powerupvolume
- Func precipitation
- Func precipitation blocker
- Func proprespawnzone
- Func pushable (GoldSrc)
- Func ragdoll fader/en
- Func recharge
- Func recharge (GoldSrc)
- Func regenerate
- Func respawnflag
- Func respawnroom
- Func respawnroomvisualizer
- Func rot button
- Func rot button (GoldSrc)
- Func rotating
- Func rotating (GoldSrc)
- Func simpleladder
- Func simpleladder/zh
- Func smokevolume
- Func spawn volume
- Func suggested build
- Func survival c4 target
- Func tank
- Func tank (GoldSrc)
- Func tank combine cannon
- Func tankairboatgun
- Func tankapcrocket
- Func tankcontrols (GoldSrc)
- Func tanklaser
- Func tanklaser (GoldSrc)
- Func tankmortar
- Func tankmortar (GoldSrc)
- Func tankphyscannister
- Func tankpulselaser
- Func tankrocket
- Func tankrocket (GoldSrc)
- Func tanktrain
- Func team wall
- Func teamblocker
- Func tfbot hint
- Func timescale
- Func trackautochange
- Func trackautochange (GoldSrc)
- Func trackchange
- Func trackchange (GoldSrc)
- Func tracktrain
- Func tracktrain (GoldSrc)
- Func train
- Func train (GoldSrc)
- Func traincontrols
- Func traincontrols (GoldSrc)
- Func upgradestation
- Func useableladder
- Func vehicle (GoldSrc)
- Func vehicleclip
- Func wall (GoldSrc)
- Func wall toggle
- Func wall toggle (GoldSrc)
- Func water (GoldSrc)
- Func water (Source)
- Func water analog
- Func water analog/en
- Func water analog/zh
- Func weight button
- FunCBaseFlex
G
- Game coopmission manager
- Game counter (GoldSrc)
- Game counter set (GoldSrc)
- Game end
- Game end (GoldSrc)
- Game forcerespawn
- Game gib manager
- Game intro viewpoint
- Game money
- Game mp gamerules
- Game player equip
- Game player equip (GoldSrc)
- Game player hurt (GoldSrc)
- Game player team
- Game player team (GoldSrc)
- Game ragdoll manager
- Game round end
- Game round start
- Game round win
- Game scavenge progress display
- Game score
- Game score (GoldSrc)
- Game sign
- Game survival logic
- Game team master (GoldSrc)
- Game team set (GoldSrc)
- Game text
- Game text (GoldSrc)
- Game text tf
- Game text/en
- Game ui
- Game weapon manager
- Game zone player
- Game zone player (GoldSrc)
- Generic actor
- Ghost
- Gibshooter
- Gibshooter (GoldSrc)
- Godrays settings
- Grenade
- Grenade ar2
- Grenade beam
- Grenade helicopter
- Grenade launcher projectile
- Grenade launcher projectile:zh-cn
H
I
- Infected
- Info ambient mob
- Info ambient mob end
- Info ambient mob start
- Info apc missile hint
- Info bigmomma (GoldSrc)
- Info bomb target hint A
- Info bomb target hint B
- Info camera link
- Info challenge
- Info changelevel
- Info constraint anchor
- Info coop spawn
- Info darknessmode lightsource
- Info deathmatch spawn
- Info director
- Info dlightmap update
- Info doddetect
- Info doddetect (GoldSrc)
- Info elevator floor
- Info elevator floor:zh-cn
- Info enemy terrorist spawn
- Info game event proxy
- Info gamemode
- Info gamemode:ru
- Info gascanister launchpoint
- Info global settings
- Info goal infected chase
- Info hint
- Info hlvr equip player
- Info hlvr equip player:zh-cn