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game_team_master

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game_team_master is a point entity available in all GoldSrc GoldSrc games. This entity can replace the multisource as the master for any entity. It will only be active when the activating team matches the team index value.

Key Values


Targetname:
Name (targetname) <targetname>
The targetname that other entities refer to this entity by.

Target:
Target (???) <target_destination>
The targetname of an entity this entity will trigger when activated.

TargetX:
Delay before trigger (???) <integer>
Delay in seconds before firing the targeted entity.
KillTarget (???) <target_destination>
Entity to remove when activated.


Master (master) <string>
Name of a master entity.
Team index (-1 = no team) (teamindex) <integer>
Activate the target with this trigger state (0 = off, 1 = on, 2 = toggle).
Trigger State (triggerstate) <choices>
# Description
0 Off
1 On
2 Toggle

Flags

  •  [1] : Remove On fire
       The entity will be removed after firing.