func_machinegun
func_machinegun
is a point entity available in Paranoia. (Static machinegun). It creates a stationary machine gun.
Important:Unlike the same
func_tank
, it is not a brush, but the point of which the model requires.
Keyvalues
- Model
(model)
<model path> - Path to the model. The machine gun is not made from brushes, but from a model.
- Rate of Fire
(firerate)
<integer> - The number of shots per minute.
- Damage
(damage)
<integer> - Basis height
(baseheight)
<integer> - Height of the machine gun origin point (i.e. the main controller point in the model)
- Viewport forward dist
(distfwd)
<integer> - Shifting the player's view back relative to the barrel.
- Viewport up dist
(distup)
<integer> - Shifting the player's view up relative to the barrel.
- Ammo
(ammo)
<choices> - The number of rounds (maximum 999)
Value Description -1 Infinite