func_ragdoll_fader

From Valve Developer Community
Jump to: navigation, search
class hierarchy
CFuncRagdollFader
CBaseEntity

func_ragdoll_fader is a brush entity available in the Left 4 Dead series Left 4 Dead series. It is a brush entity that will fade out any ragdolls that touch it. In other words, this entity can be used to immediately fade out server and client ragdolls. This is useful when it is necessary clear part of the map for an event, like a complex moving object.

Keyvalues


Targetname:
Name (targetname) <string>
The targetname that other entities refer to this entity by.

EnableDisable:

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable
Disable
Enable/disable this entity from performing its task. It might also disappear from view.

See also