game_sign
game_sign
is a point entity available in Vampire: The Masquerade - Bloodlines. An entity that dumps the misc text signs (like hints and tables) on screen overlay.
Note:Originally mainly used on the Tutorial mission.
Contents
Key Values
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Hidden
(StartHidden)
<choices> - Don't spawn the entity while the script command didn't sent.
Value Description 0 Yes 1 No
- Sign Definition File
(definition_file)
<vsign> - Script containing sign definitions. This is
'vdata/signs/<name>.txt'
related file. You can also specify a custom scripts. - Fade-In Time (secs)
(fade_in)
<float> - Fade-in effect when sign appears, in seconds.
- Fade-Out Time (secs)
(fade_out)
<float> - Fade-out effect when sign closes, in seconds.
- Pause When Reading
(pause)
<choices> - Pauses game process when sign shows on-screen.
Value Description 0 No 1 Yes
Flags
Flag 1 (unknown yet) : [1]
Flag 4 (unknown yet) : [4]
Inputs
ChangeFile
- Changes sign definition file.
OpenWindow
- Opens sign window.
CloseWindow
- Closes sign window.
ScriptHide
- Hide entity by specific python script.
ScriptUnhide
- Spawn entity by specific python script if it was hided.
Kill
- Removes this entity from the world.
FadeOutKill
- Fades entity during given time and then removes this from world.
Outputs
OnUseBegin
- Determines what to do when using the entity began.
OnUseEnd
- Determines what to do when using the entity over.