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{{otherlang2
{{LanguageBar}}__NOTOC__
|noborder=true
:''For the {{Hl2|4}} weapon entity, see [[weapon_crowbar]].''
|ru=Crowbar:ru
}}__NOTOC__
:''For the Half-Life 2 weapon entity, see [[weapon_crowbar|weapon_crowbar]].''


'''Crowbar''' is a tool written by ZeqMacaw for decompiling and compiling Source and GoldSource .MDL files.
{{SoftwareBox
The download page for this tool can be accessed from this link.
| title = Crowbar [[File:crowbar-16px.png|16px]]
| developer = [[User:ZeqMacaw|ZeqMacaw]]
| initial_release = May 21, 2013
| stable_release = Feb 21, 2023</br><small>(0.74)</small>
| type =  Mod tool
| distribution = Freeware
| windows = 1
| source = 1
| website = [https://github.com/ZeqMacaw/Crowbar Github Repository]
| download = [https://github.com/ZeqMacaw/Crowbar/releases Download]
}}


Crowbar is intended to be a replacement for [[Mdldecompiler]], made by Cannonfodder. MDLDecompiler has not been updated for many years and can't fully decompile the latest model versions used in Source engine games. Crowbar is being developed to handle these later versions.
[[File:Crowbar 0.72.png|thumb|A screenshot of Crowbar v0.72]]


Source code for Crowbar will be made available soon.
Originally created to be a replacement for [[Mdldecompiler|MDLDecompiler]], Crowbar is now a modding toolset.


== See also ==
Its [http://steamcommunity.com/groups/CrowbarTool Steam Group] is the hub of all info relating to Crowbar, with links for download, source code, and guides.
 
{{Crowbar|4}} is developed by [[User:ZeqMacaw|ZeqMacaw]].<br>
 
==Uses==
*Compile and decompile models individually or from an entire folder.
*View, pack, and unpack [[VPK]], [[GMA]] and [[FPX]] packages, individually or from an entire folder.
*View information from a [[MDL]] model file, such as MDL version, [[ANI]] and [[PHY]] files used, and materials used and in which folders they are found.
*Set up games to easily switch compiling or packing for a GoldSource or Source engine game to another.
*Download workshop addons from any game (although some games restrict to owning the game for this to work).
*Publish addons to a game's Steam workshop as an alternative to a game's upload tool.
 
==List of supported games:==
{{:Crowbar/SupportedGames}}
 
==See also==
* [[Studiocompiler]]
* [[Studiocompiler]]
* [[Compiling a model]]
* [[Compiling a model]]
* [[Source_model_skin_editor|Source model skin editor]]
* [[Source_model_skin_editor|Source model skin editor]]


== External links ==
==External links==
* [http://steamcommunity.com/groups/CrowbarTool Steam Group]
* [http://steamcommunity.com/groups/CrowbarTool Steam Group]
* [https://github.com/ZeqMacaw/Crowbar Changelog and Source Code]
{{gldsrc sdktools}}
{{Sdktools|0}}
[[Category:Third Party Tools]]
[[Category:Third Party GoldSrc Tools]]
[[Category:Third Party Source Tools]]
[[Category:Modeling]]
[[Category:Modeling]]
[[Category:Third Party Tools]]
[[Category:Modding]]
[[Category:Modding]]
[[Category:Open Source]]
[[Category:Open Source]]

Latest revision as of 17:17, 17 October 2025

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For the Half-Life 2 Half-Life 2 weapon entity, see weapon_crowbar.
Crowbar Crowbar-16px.png
Developer(s)
Initial release
May 21, 2013
Stable release
Feb 21, 2023
(0.74)
Operating system
Windows
Type
Mod tool
Target engine(s)
Source
Distribution
Freeware
Download
A screenshot of Crowbar v0.72

Originally created to be a replacement for MDLDecompiler, Crowbar is now a modding toolset.

Its Steam Group is the hub of all info relating to Crowbar, with links for download, source code, and guides.

Crowbar Crowbar is developed by ZeqMacaw.

Uses

  • Compile and decompile models individually or from an entire folder.
  • View, pack, and unpack VPK, GMA and FPX packages, individually or from an entire folder.
  • View information from a MDL model file, such as MDL version, ANI and PHY files used, and materials used and in which folders they are found.
  • Set up games to easily switch compiling or packing for a GoldSource or Source engine game to another.
  • Download workshop addons from any game (although some games restrict to owning the game for this to work).
  • Publish addons to a game's Steam workshop as an alternative to a game's upload tool.

List of supported games:

Todo: Merge the non-linked ones with the list.

See also

External links