Category:CONFIRM
[confirm] is a template similar to Template:todo that serves a pretty similar function. See Category:TODO as well.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "CONFIRM"
The following 200 pages are in this category, out of 548 total.
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- Half-Life
- Half-Life 2 Trailer
- Half-Life Alpha
- Half-Life Model Viewer (GoldSrc)
- Half-Life: Blue Shift
- Half-Life: Opposing Force
- Halloween zapper
- Hammer Foundry Menu
- Hammer Map Menu
- Hammer Run Map Normal
- Hammer++
- Template:Hammer++ compatibility
- Template:Hammer++ compatibility/strings
- Hammer++/Bugs and limitations with unsupported games
- Hammer++/Docs/Installation for Other Games
- Hammer++/Propper++
- User:HammerEditor
- User:Hamoodeditor
- Havok
- User:Hello1336lol
- Template:Hl1 kv contents
- HLLib
- Hosting Sites
I
- Template:I BaseTank
- Template:I GoalEntity
- Image Hosting Sites
- Impulse
- Info gamemode
- Info node air
- Info node air hint
- Info player deathmatch
- Info player marine
- Info player scientist
- Info snipertarget
- Info survivor position
- Info teleporter countdown
- Info timescale controller
- Info transitioning player
- Info vehicle spawn
- Info view parameters
- Instance
- Category talk:Interfaces
- IPhysicsObject
- IServerPluginCallbacks
- Item heavyassaultsuit
- Itemtest
K
- User:Kr0tchet/archives/Valve Hammer Editor
- Template:KV BaseNPC:ru
- Template:KV BaseTank
- Template:KV BreakableProp
- Template:KV BreakableProp:zh-cn
- Template:KV DynamicProp
- Template:KV DynamicProp:zh-cn
- Template:KV EnvShooter:zh-cn
- Template:KV LeadGoalBase
- Template:KV Render FX:ru
- Template:KV RenderFields:ru
- Template:KV TalkNPC:ru
L
- L4D2 Level Design/Boss Prohibition
- Template:Language name/en
- Template:Language/archives/Lang2/doc
- Left 4 Dead 2
- Left 4 Dead 2/Scripting/Director Scripts
- Liblist.gam
- Light
- Light deferred
- Light deferred global
- Lightmap
- LightmappedGeneric
- List of BMS Soundscapes
- List of CS:GO Surface Types
- List of Postal III music
- List of Source engine branches
- List of Team Fortress 2 console commands and variables
- List of The Stanley Parable console commands and variables
- List of third-party Source games
- LOD
- Logic game event
- Logic gate
- LUX
M
- Making Your Portal Mod
- Map Obfuscator
- Map prefixes and suffixes
- Mapcycle.txt
- Material map compile flags
- Material modify control
- Matrix3x4 t
- Maxplayers
- MDL
- MDL (GoldSrc)
- MDL (Quake)
- Merasmus
- Modification
- Monster
- Monster rat (GoldSrc)
- Mounting multiple games
- Move track
- User:Mr. SystemError
- User:Mr. SystemError/Drafts/Team Fortress Source 2
N
- Naming Lights
- NAV (file format)
- Nav Mesh Editing
- Nav Mesh/Console commands
- Nav mode.cfg (L4D)
- Net maxfilesize
- New Lights Editor
- NewLight Point/Bugs and limitations
- NewLight Spot
- NextBot
- Npc apcdriver
- Npc barnacle
- Npc blob
- Npc citizen
- Npc combine s
- Npc eli
- Npc gman
- Npc headcrab black
- Npc heardanger
- Npc heli nobomb
- Npc kleiner
- Npc metropolice
- Npc rocket turret
- Npc sniper
- Npc turret ceiling/fixes
O
P
- P3 prop physx
- Package: Counter-Strike Complete
- PAK
- Palette
- Panel
- Parallax Corrected Cubemaps/Creation
- Particle System Renderers
- Particles In Code
- Particles manifest.txt
- PBR
- Physics cannister
- Place names
- Player ally NPCs
- Player Entity
- Point push
- Point servercommand
- Point teleport
- Point template
- Portal Companion Collection
- Portal Funneling
- Portal series
- Portal: Prelude
- Postprocess controller
- Prediction
- Prop data
- Prop dynamic
- Prop dynamic ornament
- Prop exploding futbol spawner
- Prop mirror
- Prop physics
- Prop physics multiplayer
- Prop russell headset
- Prop sphere
- Prop static
- Prop vehicle airboat
- Propper
- Pure Servers
- PVS
R
S
- Scenes.image
- Screenshot
- Script intro
- Script trigger hurt
- Scripted sequence
- Server plugins
- SetTextureFrameIndex
- Shader
- Ship trigger room
- Since
- User:SirYodaJedi/Creating detail textures from normal maps for GoldSrc
- User:SirYodaJedi/Porting IdTech 3 maps to Source
- User:SirYodaJedi/Porting IdTech 3 maps to Source/Shader2VMT
- Slammin' Source Map Tools
- SMD
- Smoothing groups
- Sorting out navigation flow
Media in category "CONFIRM"
This category contains only the following file.
- Docks hdr.png 2,048 × 256; 252 KB