Template:Hl1 kv contents

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Contents (skin) <choices>
What brush contents to use for this entity.
For intrinsically nonsolid entities (ex func_illusionary) and entities with no clipnodes (such as using zhlt_noclip), this is purely cosmetic.
-1: Empty
-2: Solid
-3: Water
-4: Slime
-5: Lava
-6: Sky
-7: Volumetric Light (same as Water)
-8: ???
-9: Water with 0° current
-10: Water with 90° current
-11: Water with 180° current
-12: Water with 270° current
-13: Water with upward current
-14: Water with downward current
-15: Translucent (like water, but never solid)
-16: Ladder
-17: Zero Gravity
-18: Hover Field
-19: Fog