Template:Hammer++ compatibility
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Main article: Hammer++
Note:This table is for games (and mods) which aren't explicitly supported by the latest downloads found on the website.
Todo: Make it clearer when games require you to install H++ in a different game's directory (see BMS mod version notes for example).
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Important:In order to use CS:GO Hammer++, you must have the
csgo_legacy
beta branch installed for Counter-Strike 2. The CS:GO Hammer++ no longer received updates so it's highly recommended that you should switch to Garry's Mod version instead.Game | Engine branch (game) | Hammer++ Version | Notes |
---|---|---|---|
Alien Swarm | Alien Swarm engine branch | Garry's Mod | Errors about reading particles, use mount.cfg to mount alien swarm data.Note:Functions differently than Hammer, instead of using a func_brush with name structure_seal , use a normal brush to close your maps.If compiled it forces the map to be fullbright even if there are lights. Important:use func_details for your entire map as it will generate unwanted portals
|
Half-Life: Source | Source 2013 Singleplayer | Source 2013 Singleplayer | Configure Hammer for Half-Life: Source, then install to game's bin folder normally.
|
Half-Life Deathmatch: Source | Source 2013 Multiplayer | Source 2013 Multiplayer | |
Half-Life 2: Deathmatch | Team Fortress 2 branch | Team Fortress 2 | Since 20th Anniversary update, HL2DM is on the TF2 branch. The Source 2013 Multiplayer version no longer works, but installing 64-bit version into HL2DM works. |
Left 4 Dead | Left 4 Dead engine branch | L4D2 | L4D2 Hammer++ appears fine on Left 4 Dead, except when compiling the map. Once compiled and joining the map, an error will appear and display: STEAM validation rejected and unable to interact with the menu after pressing ok. Workaround:Before compiling the map, check the box Don't run the game after compiling and then compile the map, after it has been compiled, enter Left 4 Dead and via console, type: map <map name>. Tip:You can enable dev by going to manage < properties and on Launch options, type: -dev 1. Fix:Remove the
steam_appid.txt from the hammerplusplus folder. |
Left 4 Dead 2 | L4D2 | Identical to Left 4 Dead, without the Steam rejection, only displaying error on console and unable to interact with the menu when exiting the map. Fix:Remove the
steam_appid.txt from the hammerplusplus folder. | |
Momentum Mod | Strata Source | Garry's Mod | Need retest using GMOD version. [confirm] |
Source Filmmaker | Alien Swarm engine branch | Garry's Mod | Need retest using GMOD version. |
Team Fortress 2 Classic | Source 2013 Multiplayer | Source 2013 Multiplayer | Setting up Hammer |
Black Mesa | Xengine | Source 2013 Multiplayer | Check out the issues below in the relevant subpage. A separate version for Black Mesa is not planned. |
Black Mesa (2012 mod version) | Source 2007 | Source 2013 Singleplayer | Install to Source SDK Base 2013 - Singleplayer's bin folder and add a game configuration pointing to the mod; the Source 2013 SP compilers generate BSPs that are compatible with Source 2007.
|
Mapbase | Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's bin folder normally.
Check out the issues below in the relevant subpage. |
Postal III | Source 2009 | Source 2013 Singleplayer | Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs';
Requires Source SDK Base 2013 MP/SP to be installed; Requires folder linking inside SDK Base's |
Portal | Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's bin folder normally.
|
Portal 2: Community Edition | Strata Source | Garry's Mod? | Check out the issues on the relevant subpage. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to Strata Hammer. |
Source SDK Base 2006 Source 2006 games & mods (including Counter-Strike: Source v34, Half-Life 2 Old Engine, etc...) |
Source 2006 | Source 2013 Singleplayer or Source 2013 Multiplayer | See Installation for Source 2006 games. Don't forget that Source 2006 games will have less textures (including tools textures such as 2D Skybox), differences in LDR + HDR lighting compared to Source 2007 and later (including Hammer++ lighting preview). So remember to run both Source 2006's Hammer and Hammer++ and check see if the same texture exists in Texture Browser on Source 2006's Hammer before adding it to the map. |
Hunt Down the Freeman (launch version) | Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's bin folder normally.[confirm]
|
Hunt Down the Freeman (latest) | Source 2013 Multiplayer | Source 2013 Multiplayer | Install to game's bin folder normally.[confirm]
This build uses Source 2013 Multiplayer to reduce map size. |