resourcecompiler is a command line utility that is able to build most types of source files into compiled resources. It also handles the compilation of VMAP files from start to finish, running external tools such as VRAD3 and VPK as required. You can manually give it source files like VMDL meshes by dropping it onto the executable or in CLI with a command like
./resourcecompiler.exe <full path to source file> and the file in question will be compiled and placed in its proper place under the game directory.
Note: The tool does not function on systems without a GPU installed, or without drivers installed.
|Official Source 2 SDK/Authoring Tools|
|Workshop Tools||Dota 2 Workshop Tools · SteamVR Workshop Tools · Half-Life: Alyx Workshop Tools · Counter-Strike 2 Workshop Tools (beta)|
|Map editors||Hammer 5.x|
|Map compilers||resourcecompiler • vrad2 • vrad3|
|Map tools||There are currently no tools in this list.|
|Engine tools||Asset Browser • Material Editor • Model Editor → ModelDoc Editor • Particle Editor • Image Subrect Editor • Source 2 Filmmaker • CS2 Workshop Item Editor • Workshop Manager •|
|Other||dmxconvert • vpk|