Category:Level Design: Difference between revisions

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{{lang|Category:Level Design}}
{{MultiPage
{{DISPLAYTITLE: Source Level Design}}
| title:en = Source Level Design
{{ModernTodo|Convert this to use {{tl|link=MultiPage}}}}
| title:es = Diseño de mapa
[[File:Source-logo.png|200px|link=|Source]] <b>Welcome to Source Level Editing.</b>
| title:fr = Level Design
{{category header}}
| title:it = Level Design - Documentazione Generale
{{category newcolumn|rowspan=5|width=50%}}
| title:ru = Создание уровней
| title:uk = Source - Створення рівнів
| title:zh = 分类:关卡设计
| title:ko = 카테고리 : 레벨 디자인
}}


==Getting Started==
*[[SDK Installation|Installation]]
*[[Level Design Overview]]
*[[Your First Map]]
*[[Inputs and Outputs]]
== Hammer Editor ==
* [[:Category:Hammer|Reference Documentation]]
* [[Hammer Hotkey Reference]]
* [[Hammer Feature Requests]] {{deprecated}}
* [[Valve_Hammer_Editor|Valve Hammer Editor Versions]]
* [[Hammer++|Hammer++]], a modified hammer editor that includes bug fixes and quality of life improvements
== General ==
* [[Dimensions]]
* [[Optimization (level design)|Optimization]]
* [[Hammer Face Edit Dialog|The Face Edit Tool]]
* [[Displacement|Displacement Surfaces (Terrain)]]
* [[Prop Types Overview]]
* [[Skybox (2D)|2D Skyboxes]]
* [[Grouping and VisGrouping]]
* [[Entity Hierarchy (parenting)]]
* [[Filter Applications]]
* [[List of entities]]
* [[Prefab|Creating and Using Prefabs]]
* [[Instances]]
* [[Adding Water]]
* [[Trigger Events Between Levels]]
== Lighting ==
* [[Lighting]]
* [[HDR Lighting Basics]]
* [[Intermediate Lighting]]
* [[Advanced Lighting]]
== Connecting Areas ==
* [[Doors]]
* [[Working Ladders]]
* [[Elevators]]
* [[Teleporters]]
* [[Creating a Curved Hallway|Curved Hallways]]
* [[Creating Angled Geometry|Angled Geometry]]
== Detailing ==
* [[Environmental Lighting, Sun, Weather, & Outdoors]]
* [[Displacement Grass]]
* [[Glass & Windows]]
* [[Cables and Ropes]]
* [[Sound and Music]]
* [[Complex Brush Creation]]
== Special Effects ==
* [[Physics]]
* [[Physics Entity Overview]]
* [[Trains]]
* [[Beams and Lasers]]
* [[Explosions (level design)|Explosions]]
* [[Dust, Fog, & Smoke]]
* [[Color correction (concept)|Color correction]]
* [[Sprite|Sprites]]
* [[Lists of Special Effects in level design|Lists of Special Effects]]
== NPCs and AI ==
* [[Introduction_to_AI|Introduction to AI]]
* [[Nodegraph|Nodegraph construction]]
== Finishing Up ==
* [[3D_Skybox|3D Skyboxes]]
* [[Cubemaps|Cubemaps]]
* [[Optimization (level design)|Optimization]]
* [[Expert compile mode]]
* [[Bspzip|Bspzip (Embedding Custom Content)]]
* [[Pre-publication evaluation]]
* [[Fixing lighting on a static prop]]
* [[Level Transitions]]
{{category newcolumn|rowspan=1|width=50%}}
== Other Engines ==
: {{gldsrc|link=:Category:Half-Life_SDK/Level_Design}} [[Half-Life_SDK/Level_Design|GoldSrc Level Design]]
: {{source2|link=Source 2 Basic Level Creation}} [[Source 2 Basic Level Creation|Source 2 Level Design]]
== Specific Games ==
: {{as}} [[Alien Swarm Level Creation|Alien Swarm]]
: {{bms}} [[Black Mesa Level Creation|Black Mesa]]
: {{csgo}} [[Counter-Strike: Global Offensive Level Creation|Counter-Strike: Global Offensive]]
: {{css}} [[Counter-Strike: Source Level Creation|Counter-Strike: Source]]
: {{dm}} [[Dark Messiah Level Creation|Dark Messiah of Might and Magic]]
: {{dods}} [[Day of Defeat: Source Level Creation|Day of Defeat: Source]]
: {{gmod}} [[Garry's Mod Level Creation|Garry's Mod]]
: {{hl2}} [[Half-Life 2 Level Creation|Half-Life 2 and Half-Life 2 Episodes]]
: {{HL2dm}} [[Half-Life 2 Deathmatch Level Creation|Half-Life 2 Deathmatch]]
: {{Hls}} [[Half-Life: Source Level Creation|Half-Life: Source]]
: {{hldms}} [[Half-Life Deathmatch: Source Level Creation|Half-Life Deathmatch: Source]]
: {{INFRA}} [[INFRA Level Creation|INFRA]]
: {{l4d}} [[Left 4 Dead Level Creation|Left 4 Dead]]
: {{l4d2}} [[Left 4 Dead 2 Level Creation|Left 4 Dead 2]]
: {{portal}} [[Portal Level Creation|Portal]]
: {{portal2}} [[:Category:Portal 2 Level Design|Portal 2]]
: {{sineps}} [[SiN Episodes Level Creation|SiN Episodes: Emergence]]
: {{tf2}} [[Team Fortress 2 Level Creation|Team Fortress 2]]
: {{ship}} [[The Ship Level Creation|The Ship]]
: {{vtmb}} [[Vampire The Masquerade - Bloodlines Level Creation|Vampire: The Masquerade - Bloodlines]]
: {{source}} [[Source Mods Level Creation|Other Source Mods]]
== Design Theory ==
* [[Single-Player Mapping Tips]]
* [[Bounce (level design)]]
* [[Loops (level design)]]
* [[Push Gameplay]]
* [[Map Compiling Theory]]
* [[How to Develop a Map That Works]]
* [[Adding More Detail to a map]]
* [[Color Theory in Level Design]]
* [[Decompiling Maps]]
* [[Creating High-Quality Maps in Source]]
== Troubleshooting ==
=== Source SDK/Hammer Troubleshooting ===
* [[Troubleshooting Level Design]]
* [[:Category:Level Design FAQ|Level Design FAQ]]
* [[Compile Errors]]
* [[Source SDK FAQ]]
=== In-game/Engine Troubleshooting ===
* [[Engine Hunk Overflow]]
* [[Showbudget|Using the Showbudget Panel]]
== External Links ==
* [[Level Design Video Tutorials]] - A list of video tutorials related to Source mapping.
* [[Mapping Sites]] - sites about mapping, including tutorials, articles
* [[General Sites]] - Sites covering a wide variety of topics including mapping
* [[Map Archive Sites]] - sites where you can download maps for Valve's games
* [[File Hosting Sites]] - A list of reliable websites for hosting user created maps
* [[Image Hosting Sites]] - A list of reliable websites to share screenshots of user created maps
* [[News Site List]] - A list of websites for hype/advertisement and discussion
{{category end}}
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[[Category:Modding]]
[[Category:Modding]]
[[Category:Entry pages]]
[[Category:Entry pages]]

Revision as of 01:34, 3 October 2023

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Subcategories

This category has the following 41 subcategories, out of 41 total.

A

B

C

E

F

N

S

W

Pages in category "Level Design"

The following 200 pages are in this category, out of 683 total.

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C

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