Creating Portal Speakers
This tutorial will teach you how to create speakers.
First, complete this guide Making GLaDOS speak
prop_static entity and set it's world model to
If the speaker is inside an Observation Hallway set it's skin to 0. If the speaker is the the maintenance areas, make it skin 1.
info_target entity and name it to
glados_speaker1. Put this
info_target in the center of the speaker part of the model.
|Speaker DSP Preset||8 LOUDSPEAKER, ECHO|
The voice lines used in the BTS areas in Portal were modified to have a "speaker" effect. This is what we got in the Retail:
This is what we saw in the Beta:
It is not known what filter they used, they probably used High Pass. If anyone knows what they precisely did to make this speaker voice, please add it here.