Creating Portal Speakers

From Valve Developer Community
Jump to: navigation, search
Portal Behind The Scenes Level Creation

Introduction

This tutorial will teach you how to create speakers.

First, complete this guide Making GLaDOS speak

The Speaker

Create a prop_static entity and set it's world model to models/props/speaker_system01/speaker_system01.mdl

If the speaker is inside an Observation Hallway set it's skin to 0. If the speaker is the the maintenance areas, make it skin 1.

Create an info_target entity and name it to glados_speaker1. Put this info_target in the center of the speaker part of the model.

Create an env_microphone entity inside of the nodraw box of the GLaDOS' generic_actor area. Enter the following properties:

Property Name Value
Name glados_microphone_speaker01
Start Disabled Yes
Speaker target glados_speaker1
Speaker DSP Preset 8 LOUDSPEAKER, ECHO

See Also