Day of Defeat: Source Mapper's Reference

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Model Sizes

Model Height Length/Width
Player (Standing) 72 32
Player (Ducking) 45 32
Player (Prone) 24 32

The gap in geometry must be at least a unit larger on all axes for the player to fit through. Note that the player bounding box does not rotate. Additional space may be necessary to fit through gaps in VPhysics geometry.

View heights

Model Height
Standing 58
Ducking 34
Prone 10
Dead 14

Jump Distances

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Speeds

Model Walking Sprinting
Player (Standing) 220 u/s 320 u/s
(fatigued) 120 u/s 230 u/s
(scoped) 42 u/s N\A
Player (Ducking) 46 u/s N\A
Player (Prone) 50 u/s N\A


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