Portal - Tutorial - Piston Panels

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Portal Level Creation


Skill Level

This tutorial expects you to have this amount of knowledge within the topic to follow along smoothly.

Novice Familiar Competent Proficient Expert


Introduction

This guide will show you how to create Piston Panels. These are one of the most seen objects in Portal.

Warning.pngWarning: This guide is incomplete. As of right now, it is recommended that you don't follow this guide.

The Hole

First, make sure you have a hole the area you want to put a piston in. The hole should be at least 64 and 128 units long in width, length or height. Texture the sides of the hole with metal/metalwall061f.

Piston Hole

Piston Pit

Orange brush

Create a 128w*128w*16h with the nodraw texture. Texture the visible face with lights/light_orange001

Orange Brush

Piston Pit Walls

Create two 16w*128l*128h brushes and 128w*16l*128h brushes with the nodraw texture.

Change the texture of all visible faces to metal/metalwall_bts_006b_gradient. Use the Face Edit Sheet dialog and set its rotation to 180, realign the texture if necessary.

Create two 16w*128l*112h brushes and 128w*16l*112h brushes with the nodraw texture.

Change the texture of all visible faces to metal/metalwall_bts_006b and put these brushes on top of the other 2 brushes.

Wall brushes

Piston Pit Grate

Create 2 32w*128l*1h brushes and 2 64w*32l*1h brushes with the nodraw texture. Set the front face texture to /metal/metalgrate018.

Create a 64w*64l*1h brush the nodraw texture. Set the front face texture to metal/metalgrate018c.

Position these brushes right below the beginning of the brushes that create the hole entrance. Remember to tie these to a func_detail.

Grates

See also