List of CS:S entities: Difference between revisions

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{{note|This list is currently missing entities that are missing from the FGD.}}
{{note|This list is currently missing entities that are missing from the FGD.}}


  [[filter_activator_team]]
  [[ambient_generic]]  
[[weapon_hegrenade]]
[[weapon_smokegrenade]]
[[weapon_c4]]
[[weapon_usp]]
[[weapon_p228]]
[[weapon_deagle]]
[[weapon_fiveseven]]
[[weapon_elite]]
[[weapon_xm1014]]
[[weapon_mp5navy]]
[[weapon_ump45]]
[[weapon_p90]]
[[weapon_mac10]]
[[weapon_ak47]]
[[weapon_sg552]]
[[weapon_famas]]
[[weapon_m4a1]]
[[weapon_aug]]
[[weapon_g3sg1]]
[[weapon_sg550]]
[[weapon_awp]]
[[weapon_flashbang]]
[[func_physbox_multiplayer]]
[[func_bomb_target]]
[[func_hostage_rescue]]
[[point_surroundtest]]


  [[ammo_338mag]]
  [[ammo_338mag]]
Line 41: Line 15:
  [[ammo_9mm]]
  [[ammo_9mm]]
  [[ammo_buckshot]]
  [[ammo_buckshot]]
[[item_assaultsuit]]
[[item_kevlar]]


  [[info_player_counterterrorist]]
  [[cycler]]  
[[info_player_terrorist]]
[[hostage_entity]]


  [[info_npc_spawn_destination]]
   
[[worldspawn]]
[[ambient_generic]]
  [[env_zoom]]
  [[env_zoom]]
[[env_credits]]
  [[env_particlelight]]
  [[env_particlelight]]
  [[env_sun]]
  [[env_sun]]
[[game_ragdoll_manager]]
  [[env_lightglow]]
  [[env_lightglow]]
  [[env_fade]]
  [[env_fade]]
  [[env_player_surface_trigger]]
  [[env_player_surface_trigger]]
  [[env_tonemap_controller]]
  [[env_tonemap_controller]]
[[func_ladderendpoint]]
  [[env_beam]]  
[[info_ladder_dismount]]
[[cycler]]
  [[env_beam]]
  [[env_beverage]]
  [[env_beverage]]
[[env_microphone]]
  [[env_blood]]
  [[env_blood]]
  [[env_physexplosion]]
  [[env_physexplosion]]
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  [[env_spark]]
  [[env_spark]]
  [[env_wind]]
  [[env_wind]]
[[env_dustpuff]]
[[filter_activator_team]]
[[filter_multi]]
[[filter_activator_name]]
[[func_ladderendpoint]]
[[func_physbox_multiplayer]]
[[func_bomb_target]]
[[func_hostage_rescue]]
[[func_rotating]]
[[func_button]]
[[func_smokevolume]]
[[func_dustcloud]] [[func_occluder]]
[[func_breakable_surf]]
[[func_detail]]
[[func_illusionary]]
[[func_guntarget]]
[[func_trackchange]]
[[func_tanktrain]]
[[func_traincontrols]]
[[func_physbox]]
[[game_ragdoll_manager]]
  [[game_player_equip]]
  [[game_player_equip]]
  [[game_score]]
  [[game_score]]
[[point_message]]
[[point_spotlight]]
[[point_tesla]]
[[point_servercommand]]
  [[game_ui]]
  [[game_ui]]
  [[game_zone_player]]
  [[game_zone_player]]
[[hostage_entity]]
[[item_assaultsuit]]
[[item_kevlar]]
  [[infodecal]]
  [[infodecal]]
[[info_npc_spawn_destination]]
[[info_player_counterterrorist]]
[[info_player_terrorist]]
  [[info_no_dynamic_shadow]]
  [[info_no_dynamic_shadow]]
  [[info_player_start]]
  [[info_player_start]]
  [[info_null]]
  [[info_null]]
[[info_ladder_dismount]]
  [[info_target]]
  [[info_target]]
  [[info_teleport_destination]]
  [[info_teleport_destination]]
Line 92: Line 94:
  [[info_node_air_hint]]
  [[info_node_air_hint]]
  [[info_node_climb]]
  [[info_node_climb]]
  [[shadow_control]]
  [[info_mass_center]]
  [[func_rotating]]
 
   
  [[keyframe_track]]
  [[keyframe_track]]
[[move_keyframed]]
 
[[move_track]]
 
[[move_rope]]
[[func_button]]
[[momentary_rot_button]]
[[func_smokevolume]]
[[func_dustcloud]]
[[env_dustpuff]]
  [[logic_auto]]
  [[logic_auto]]
[[point_viewcontrol]]
  [[logic_compare]]
  [[logic_compare]]
  [[logic_branch]]
  [[logic_branch]]
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  [[logic_relay]]
  [[logic_relay]]
  [[logic_collision_pair]]
  [[logic_collision_pair]]
[[env_microphone]]
[[math_remap]]
  [[logic_lineto]]
  [[logic_lineto]]
  [[logic_autosave]]
  [[logic_autosave]]
[[logic_measure_movement]]
[[math_remap]]
[[move_keyframed]]
[[move_track]]
[[move_rope]]
[[momentary_rot_button]]
[[path_track]]
[[point_message]]
[[point_spotlight]]
[[point_tesla]]
[[point_servercommand]]
[[point_surroundtest]]
[[point_viewcontrol]]
  [[point_template]]
  [[point_template]]
[[filter_multi]]
[[filter_activator_name]]
  [[point_anglesensor]]
  [[point_anglesensor]]
  [[point_teleport]]
  [[point_teleport]]
  [[point_hurt]]
  [[point_hurt]]  
  [[func_physbox]]
 
   
  [[physics_cannister]]
  [[physics_cannister]]
[[info_mass_center]]
  [[phys_hinge]]
  [[phys_hinge]]
  [[phys_ballsocket]]
  [[phys_ballsocket]]
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  [[phys_ragdollconstraint]]
  [[phys_ragdollconstraint]]
  [[phys_torque]]
  [[phys_torque]]
  [[phys_magnet]]
  [[phys_magnet]]  
 
  [[prop_detail]]
  [[prop_detail]]
  [[prop_dynamic]]
  [[prop_dynamic]]
  [[prop_physics_multiplayer]]
  [[prop_physics_multiplayer]]
[[func_occluder]]
 
[[func_breakable_surf]]
   
  [[func_detail]]
 
[[func_illusionary]]
  [[shadow_control]]
[[func_guntarget]]
 
  [[func_trackchange]]
 
[[func_tanktrain]]
[[func_traincontrols]]
  [[tanktrain_ai]]
  [[tanktrain_ai]]
  [[path_track]]
   
 
  [[trigger_changelevel]]
  [[trigger_changelevel]]
  [[trigger_gravity]]
  [[trigger_gravity]]
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  [[trigger_impact]]
  [[trigger_impact]]
  [[trigger_transition]]
  [[trigger_transition]]
  [[water_lod_control]]
  [[water_lod_control]]
  [[logic_measure_movement]]
 
  [[env_credits]]
 
[[weapon_hegrenade]]
[[weapon_smokegrenade]]
[[weapon_c4]]
[[weapon_usp]]
[[weapon_p228]]
[[weapon_deagle]]
[[weapon_fiveseven]]
[[weapon_elite]]
[[weapon_xm1014]]
  [[weapon_mp5navy]]
  [[weapon_ump45]]
[[weapon_p90]]
[[weapon_mac10]]
[[weapon_ak47]]
[[weapon_sg552]]
[[weapon_famas]]
[[weapon_m4a1]]
[[weapon_aug]]
[[weapon_g3sg1]]
[[weapon_sg550]]
[[weapon_awp]]
[[weapon_flashbang]]
 
 
[[worldspawn]]
 
 
 


==See also==
==See also==

Revision as of 17:32, 29 April 2007

This is a complete list of all CS:S entities.

Note.pngNote:This list is currently missing entities that are missing from the FGD.
ambient_generic 
ammo_338mag
ammo_357sig
ammo_45acp
ammo_50ae
ammo_556mm
ammo_556mm_box
ammo_57mm
ammo_762mm
ammo_9mm
ammo_buckshot
cycler 


env_zoom
env_credits
env_particlelight
env_sun
env_lightglow
env_fade
env_player_surface_trigger
env_tonemap_controller
env_beam 
env_beverage
env_microphone
env_blood
env_physexplosion
env_physimpact
env_firesource
env_entity_igniter
env_shake
env_shooter
env_rotorshooter
env_soundscape_proxy
env_spark
env_wind
env_dustpuff


filter_activator_team
filter_multi
filter_activator_name


func_ladderendpoint
func_physbox_multiplayer
func_bomb_target
func_hostage_rescue
func_rotating
func_button
func_smokevolume
func_dustcloud func_occluder
func_breakable_surf
func_detail
func_illusionary
func_guntarget
func_trackchange
func_tanktrain
func_traincontrols
func_physbox 


game_ragdoll_manager
game_player_equip
game_score
game_ui
game_zone_player


hostage_entity 


item_assaultsuit
item_kevlar


infodecal
info_npc_spawn_destination
info_player_counterterrorist
info_player_terrorist
info_no_dynamic_shadow
info_player_start
info_null
info_ladder_dismount
info_target
info_teleport_destination
info_node_hint
info_node_air_hint
info_node_climb
info_mass_center


keyframe_track


logic_auto
logic_compare
logic_branch
logic_case
logic_multicompare
logic_relay
logic_collision_pair
logic_lineto
logic_autosave
logic_measure_movement


math_remap


move_keyframed
move_track
move_rope


momentary_rot_button
path_track


point_message
point_spotlight
point_tesla
point_servercommand
point_surroundtest
point_viewcontrol
point_template
point_anglesensor
point_teleport
point_hurt 


physics_cannister
phys_hinge
phys_ballsocket
phys_pulleyconstraint
phys_ragdollconstraint
phys_torque
phys_magnet 


prop_detail
prop_dynamic
prop_physics_multiplayer


shadow_control


tanktrain_ai

trigger_changelevel
trigger_gravity
trigger_soundscape
trigger_remove
trigger_once
trigger_look
trigger_impact
trigger_transition


water_lod_control


weapon_hegrenade
weapon_smokegrenade
weapon_c4
weapon_usp
weapon_p228
weapon_deagle
weapon_fiveseven
weapon_elite
weapon_xm1014
weapon_mp5navy
weapon_ump45
weapon_p90
weapon_mac10
weapon_ak47
weapon_sg552
weapon_famas
weapon_m4a1
weapon_aug
weapon_g3sg1
weapon_sg550
weapon_awp
weapon_flashbang


worldspawn 



See also