List of Half-Life: Field Intensity entities
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This is a list of all Half-Life: Field Intensity entities that can be placed through Hammer or J.A.C.K..
Note:This list contains only FGD entities.
aiscripted_*
ambient_*
ammo_*
- ammo_357
- ammo_556
- ammo_762
- ammo_9mmAR
- ammo_9mmbox
- ammo_9mmclip
- ammo_ARgrenades
- ammo_buckshot
- ammo_crossbow
- ammo_gaussclip
- ammo_rpgclip
- ammo_spore
button_*
calc_*
cycler_*
env_*
- env_beam
- env_beamtrail
- env_beverage
- env_blood
- env_blowercannon
- env_bubbles
- env_decal
- env_electrified_wire
- env_energy_ball_trap
- env_explosion
- env_extinguisher
- env_fade
- env_fog
- env_funnel
- env_global
- env_glow
- env_laser
- env_message
- env_model
- env_modeltrain
- env_render
- env_rope
- env_shake
- env_shockwave
- env_shooter
- env_sound
- env_soundmark
- env_spark
- env_sprite
- env_spritetrain
- env_state
- env_stompshooter
- env_warpball
- env_xenmaker
func_*
- func_breakable_effect
- func_breakable
- func_button
- func_conveyor
- func_door
- func_door_rotating
- func_friction
- func_guntarget
- func_healthcharger
- func_illusionary
- func_ladder
- func_monsterclip
- func_mortar_field
- func_op4mortarcontroller
- func_pendulum
- func_plat
- func_platrot
- func_pushable
- func_recharge
- func_rotating
- func_rot_button
- func_tankcontrols
- func_tank
- func_tanklaser
- func_tankmortar
- func_tankrocket
- func_trackautochange
- func_trackchange
- func_tracktrain
- func_traincontrols
- func_train
- func_wall
- func_wall_toggle
- func_water
game_*
- game_autosave
- game_counter
- game_counter_set
- game_end
- game_hint
- game_inventory
- game_objective
- game_player_equip
- game_player_hurt
- game_player_settings
- game_player_team
- game_score
- game_team_master
- game_team_set
- game_text
- game_thought
- game_zone_player
info_*
- info_bigmomma
- info_displacer_earth_target
- info_displacer_xen_target
- info_intermission
- info_item_random
- info_landmark
- info_node_air
- info_node
- info_null
- info_player_coop
- info_player_deathmatch
- info_player_start
- info_target
- info_teleport_destination
item_*
- item_airtank
- item_antidote
- item_battery
- item_eyescanner
- item_flashlight
- item_generic
- item_healthkit
- item_longjump
- item_minibattery
- item_random
- item_random_proxy
- item_security
- item_suit
light_*
locus_*
momentary_*
monster_*
- monster_alien_babyvoltigore
- monster_alien_controller
- monster_alien_grunt_dead
- monster_alien_grunt
- monster_alien_slave_dead
- monster_alien_slave
- monster_alien_voltigore
- monster_apache
- monster_assassin_repel
- monster_babycrab
- monster_babygarg
- monster_barnacle
- monster_barney_dead
- monster_barney
- monster_bigmomma
- monster_blkop_apache
- monster_blkop_osprey
- monster_bloater
- monster_bullchicken_dead
- monster_bullchicken
- monster_bullseye
- monster_cleansuit_scientist_dead
- monster_cleansuit_scientist
- monster_cockroach
- monster_floater
- monster_flyer_flock
- monster_furniture
- monster_gargantua
- monster_generic_dead
- monster_generic
- monster_gman
- monster_gonome_dead
- monster_gonome
- monster_grunt_ally_repel
- monster_grunt_repel
- monster_gus_dead
- monster_gus
- monster_handgrenade
- monster_headcrab_dead
- monster_headcrab
- monster_hevsuit_dead
- monster_hgrunt_dead
- monster_houndeye_dead
- monster_houndeye
- monster_human_assassin
- monster_human_grunt_ally_dead
- monster_human_grunt_ally
- monster_human_grunt
- monster_human_medic_ally_dead
- monster_human_medic_ally
- monster_human_torch_ally_dead
- monster_human_torch_ally
- monster_ichthyosaur
- monster_kingpin
- monster_leech
- monster_male_assassin_dead
- monster_male_assassin
- monster_massassin_dead
- monster_medic_ally_repel
- monster_miniturret
- monster_nihilanth
- monster_op4loader
- monster_osprey
- monster_otis_dead
- monster_otis
- monster_pitdrone_dead
- monster_pitdrone
- monster_rat
- monster_scientist_dead
- monster_scientist
- monster_sentry
- monster_shockroach_dead
- monster_shocktrooper_dead
- monster_shocktrooper
- monster_sitting_cleansuit_scientist
- monster_sitting_scientist
- monster_skeleton_dead
- monster_snark
- monster_target
- monster_tentacle
- monster_torch_ally_repel
- monster_tripmine
- monster_turret
- monster_worker_dead
- monster_zombie_barney_dead
- monster_zombie_barney
- monster_zombie_dead
- monster_zombie
- monster_zombie_hev
- monster_zombie_soldier_dead
- monster_zombie_soldier
motion_*
multi_*
path_*
player_*
scripted_*
target_*
trigger_*
- trigger_auto
- trigger_autosave
- trigger_camera
- trigger_cdaudio
- trigger_change_class
- trigger_changelevel
- trigger_changetarget
- trigger_changevalue
- trigger_checkboundbox
- trigger_command
- trigger_configure_monster
- trigger_counter
- trigger_endsection
- trigger_entity_iterator
- trigger_gravity
- trigger_hurt
- trigger_hurt_remote
- trigger_killmonster
- trigger_monsterjump
- trigger_motion
- trigger_mp3audio
- trigger_multiple
- trigger_once
- trigger_playerfreeze
- trigger_player_teleport
- trigger_push
- trigger_random
- trigger_random_time
- trigger_random_unique
- trigger_relay
- trigger_respawn
- trigger_sound
- trigger_startpatrol
- trigger_teleport
- trigger_timer
- trigger_transition
- trigger_xen_return
weapon_*
- weapon_357
- weapon_9mmAR
- weapon_9mmhandgun
- weapon_crossbow
- weapon_crowbar
- weapon_displacer
- weapon_eagle
- weapon_egon
- weapon_gauss
- weapon_grapple
- weapon_handgrenade
- weapon_hornetgun
- weapon_knife
- weapon_m249
- weapon_medkit
- weapon_penguin
- weapon_pipewrench
- weapon_rpg
- weapon_satchel
- weapon_shockrifle
- weapon_shotgun
- weapon_snark
- weapon_sniperrifle
- weapon_sporelauncher
- weapon_tripmine
world_*
xen_*
Unincluded
- cycler
- gibshooter
- infodecal
- light
- monstermaker
- multisource
- op4mortar
- speaker
- squadmaker
- weaponbox
- worldspawn