ammo_buckshot
ammo_buckshot
is a point entity available in Half-Life, Half-Life: Opposing Force, and Half-Life: Blue Shift. Ammo used for the weapon_shotgun
weapon.
Key values
Target:
- Target
(target)
<targetname> - The targetname of an entity this entity will trigger when activated.
TargetX:
- Delay before trigger
(delay)
<integer> - Delay in seconds before firing the targeted entity.
- Killtarget
(killtarget)
<targetname> - Entity to remove when activated.
Flags
- 2048 : "Not in Deathmatch"