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ammo_buckshot

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ammo_buckshot is a point entity available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift. Ammo used for the weapon_shotgun weapon.

Key values

Target:
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.

TargetX:

Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.


Flags

  • 2048  : "Not in Deathmatch"