env_beverage
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env_beverage is a point entity available in all
GoldSrc games. This entity dispenses soda cans when used.
Key Values
The six flavors of soft drinks in
Half-Life.
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- Which direction to dispense the pop.
- Capacity (health) <integer>
- Number of cans in the dispenser.
- Beverage Type (skin) <integer choices>
- Which skin to use for the spawned can. Vanilla
skins described below: - "Coca-Cola" - A lime green can with what appears to be half a kiwifruit pictured, labelled "HAI !".
- "Sprite" - A brown can with yellow droplets pictured, labelled "GLUB".
- "Diet Coke" - A red/blue can with red berries pictured, labelled "GRAPE".
- "Orange" - A blue and green can with a lighter blue face pictured, labelled "GUTHRIE".
- "Surge" - A dark green can with darker coloured ends, labelled "YUCK".
- "Moxie" - A yellow/orange can with a fiery effect, labelled "DANTE".
- Random - One of the first 6 skins found in the MDL will be chosen at random.
Note:While skin 6 cannot be selected, skins 7 and higher can. Only skins 0-5 will be used by "random", however.