trigger_monsterjump
trigger_monsterjump
is a point entity available in all GoldSrc games.
This entity serves the purpose of directing any monster that enters its designated zone to swiftly and forcefully propel themselves in a particular direction, with predetermined height and velocity.
Keyvalues
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Master
(master)
<targetname> - The name of a multisource (or game_team_master) entity. A master must usually be active in order for the entity to work. Thus they act almost like an on/off switch, in their simplest form, and like an AND gate in the case of the multisource.
- Jump Speed
(speed)
<integer> - Speed of the jump in units per second.
- Jump Height
(height)
<integer> - The height of the jump in units.