info_player_start
		
		
		
		
		
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| CPointEntity | 
info_player_start  is a   point entity  available in all 
 GoldSrc games.
An info_player_start is used to define where the player will spawn in a map in single player. Only one info_player_start can be used in a level. If more than one exists, the one placed first will be used. Unlike most point entities used for spawning, the info_player_start is not affected by gravity, meaning if the entity is placed mid-air in the editor it will be placed mid-air in the map, resulting in the player spawning and falling from it.
In ![]()
 when deathmatch is set to 1, this is a counter-terrorist spawn point, equivalent to later games' info_player_counterterrorist.
Key Values
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
 - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
 
Flags
- Not In Deathmatch : [2048]
 - Prevent this entity from attempting to spawn when 
deathmatch(multiplayer) is enabled.