trigger_teleport
trigger_teleport
is a brush entity available in all GoldSrc games. This entity teleports entities that touch its volume.
Key Values
Trigger:
Target:
- Target
(target)
<targetname> - The targetname of an entity this entity will trigger when activated.
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
- Kill target
(killtarget)
<target_destination|targetname|target_destination> - Remove this entity from the game on activation.
- Target Path
(netname)
<target_destination|targetname|target_destination> (not in ) - Target path.
- Master
(master)
<targetname> - Name of a master entity.
- Sound Style
(sounds)
<choices> -
- 0 : "No Sound"
- Delay before trigger
(delay)
<string> - The time in seconds before the trigger should trigger its target.
- Message (set sound too!)
(message)
<string> - Message to be shown.
TFButtonCriteria:
TFOperat2:
TFEffects1:
TFEffects2:
TFEffects3:
TFEffects5:
Note:After applying all these values to the player, the playerclass limitations of the player are applied. So if you set the health of the player over that allowed, by his/her playerclass, it will then be lowered to the max_health for that playerclass.
Note:"lives" allows you to give/remove lives from players. This is only useful if the current map limits the number of lives each player has.
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