trigger_changelevel
trigger_changelevel
is a brush entity available in all GoldSrc games.
This entity causes a level transition, where a new map is loaded and the player is placed in it.
Key Values
- Name
(targetname)
<string> - Name of the brush.
- New map name
(map)
<string> - The name of the new map to load.
- Landmark name
(landmark)
<string> - The name of the info_landmark that defines the same point in space in both maps.
- Change Target
(changetarget)
<targetname> - The entity name to be triggered in the next map.
- Delay before change target
(changedelay)
<string>
Flags
No Intermission : [1]
USE Only : [2]