weapon_9mmAR
weapon_9mmAR
is a point entity available in the following GoldSrc games or engine branches:
Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift.
Todo: Add image(s) for this entity.
The weapon can hold 50 rounds and up to 300 rounds can be carried (including a round into the weapon), and 10 20mm grenades. A box of bullets can be placed with ammo_9mmAR
.
Key Values
Targetname:
- Name
(targetname)
<targetname> - The targetname that other entities refer to this entity by.
Target:
- Target
(???)
<target_destination> - The targetname of an entity this entity will trigger when activated.
TargetX:
- Delay before trigger
(???)
<integer> - Delay in seconds before firing the targeted entity.
- KillTarget
(???)
<target_destination> - Entity to remove when activated.
Angles:
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- [
2048
] : Not In Deathmatch