env_global
env_global
is a point entity available in all GoldSrc games. It can set a global state which persists between maps. It's useful for having events happen in one map after something have been activated in another.
Key Values
Global State:
- Global State to Set
(???)
<string> - The global state which this env_global will set. Can be anything and can be used by
trigger_auto
entities to fire a target after thisenv_global
have been activated.
- Trigger Mode
(???)
<choices>
- 0 : Off
- 1 : On
- 2 : Dead
- 3 : Toggle
- Initial State
(???)
<choices>
- 0 : Off
- 1 : On
- 2 : Dead
Flags
- [
1
] : Set Initial State