weapon_snark
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Class hierarchy |
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CSqueak |
squeakgrenade.cpp |
weapon_snark
is a point entity available in Half-Life, Half-Life: Opposing Force, and Half-Life: Blue Shift.
The Snark, also known as the Squeak Grenade, will attack the player when the mines are tripped. However, the nests can be picked up and snarks can be used as weapons that can be thrown towards enemies.
Key Values
Targetname:
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
Target:
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
TargetX:
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
- Pitch Yaw Roll (Y Z X) (angles) <angle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
Not In Deathmatch : [2048]
Gallery
Viewmodel from the HD Pack.